Balance Intel & History

Patch Notes & Meta Timeline

Sequential balance adjustments from the first international championship (M1 World Championship) through to today.

Championship & Seasonal Version History 116 Archived Milestones
2.2.16
Season 41 • Sep 2026
2.1.95a
Season 41 • Aug 2026
2.1.95
Season 41 • Aug 2026
2.1.90
Season 41 • Jul 2026
2.1.88
Season 40 • Jun 2026
2.1.67a
Season 40 • May 2026
2.1.67
Season 40 • Apr 2026
2.1.61
Season 39 • Mar 2026
2.1.47
Season 39 • Jan 2026
2.1.40a
Season 39 • Dec 2025
2.1.40
Season 38 • Dec 2025
2.1.30a
Season 38 • Nov 2025
2.1.30
Season 38 • Nov 2025
2.1.18b
Season 38 • Oct 2025
2.1.18a
Season 38 • Sep 2025
2.1.18
Season 37 • Sep 2025
1.9.99a
Season 37 • Aug 2025
1.9.99
Season 37 • Aug 2025
1.9.91
Season 37 • Jul 2025
1.9.90
Season 36 • Jun 2025
1.9.64C
Season 36 • May 2025
1.9.64B
Season 36 • Apr 2025
1.9.64
Season 35 • Mar 2025
1.9.42E
Season 35 • Feb 2025
1.9.42D
Season 35 • Feb 2025
1.9.42C
Season 35 • Feb 2025
1.9.42B
Season 35 • Jan 2025
1.9.42
Season 34 • Dec 2024
1.9.20E
Season 34 • Nov 2024
1.9.20D
Season 34 • Nov 2024
1.9.20C
Season 34 • Oct 2024
1.9.20B
Season 34 • Sep 2024
1.9.20
Season 33 • Sep 2024
1.9.06C
Season 33 • Aug 2024
1.9.06B
Season 33 • Aug 2024
1.9.06
Season 33 • Jul 2024
1.8.92C
Season 33 • Jul 2024
1.8.92B
Season 33 • Jun 2024
1.8.92
Season 32 • Jun 2024
1.8.78C
Season 32 • May 2024
1.8.78B
Season 32 • Apr 2024
1.8.78
Season 32 • Apr 2024
1.8.66B
Season 32 • Mar 2024
1.8.66
Season 31 • Mar 2024
1.8.56B
Season 31 • Feb 2024
1.8.56
Season 31 • Jan 2024
1.8.47B
Season 31 • Jan 2024
1.8.47
Season 31 • Dec 2023
1.8.44
Season 30 • Dec 2023
1.8.30B
Season 30 • Nov 2023
1.8.30
Season 30 • Nov 2023
1.8.22
Season 30 • Oct 2023
1.8.20B
Season 30 • Oct 2023
1.8.20
Season 29 • Sep 2023
1.8.08
Season 29 • Aug 2023
1.7.94
Season 29 • Jun 2023
1.7.82B
Season 28 • Jun 2023
1.7.82
Season 28 • May 2023
1.7.68
Season 27 • Mar 2023
1.7.58
Season 27 • Feb 2023
1.7.44B
Season 27 • Dec 2022
1.7.44B-Hotfix
Season 27 • Dec 2022
1.7.44
Season 26 • Dec 2022
1.7.32C
Season 26 • Nov 2022
1.7.32B
Season 26 • Nov 2022
1.7.32
Season 26 • Nov 2022
1.7.20B
Season 26 • Oct 2022
1.7.20
Season 25 • Sep 2022
1.7.08
Season 25 • Aug 2022
1.6.94B
Season 25 • Jul 2022
1.6.94
Season 24 • Jun 2022
1.6.84
Season 24 • May 2022
1.6.72
Season 24 • Apr 2022
1.6.66B
Season 24 • Mar 2022
1.6.66
Season 23 • Mar 2022
1.6.58
Season 23 • Feb 2022
1.6.50B
Season 23 • Jan 2022
1.6.50
Season 23 • Jan 2022
1.6.42
Season 22 • Dec 2021
1.6.34
Season 22 • Nov 2021
1.6.26B
Season 22 • Nov 2021
1.6.26
Season 22 • Oct 2021
1.6.18B
Season 22 • Sep 2021
1.6.18
Season 21 • Sep 2021
1.6.10
Season 21 • Aug 2021
1.5.96
Season 21 • Jul 2021
1.5.88B
Season 21 • Jul 2021
1.5.88
Season 20 • Jun 2021
1.5.78
Season 20 • May 2021
1.5.70
Season 20 • Apr 2021
1.5.62B
Season 20 • Mar 2021
1.5.62
Season 19 • Mar 2021
1.5.52
Season 19 • Feb 2021
1.5.46
Season 19 • Jan 2021
1.5.38B
Season 19 • Jan 2021
1.5.38
Season 18 • Dec 2020
1.5.32
Season 18 • Nov 2020
1.5.24B
Season 18 • Nov 2020
1.5.24
Season 18 • Oct 2020
1.5.16B
Season 18 • Oct 2020
1.5.16
Season 17 • Sep 2020
1.5.08
Season 17 • Aug 2020
1.4.94B
Season 17 • Jul 2020
1.4.94
Season 17 • Jul 2020
1.4.86
Season 16 • Jun 2020
1.4.76
Season 16 • May 2020
1.4.70
Season 16 • Apr 2020
1.4.60
Season 15 • Mar 2020
1.4.50
Season 15 • Feb 2020
1.4.44
Season 15 • Jan 2020
1.4.36
Season 14 • Dec 2019
1.4.28
Season 14 • Nov 2019
1.4.20
Season 14 • Oct 2019
1.4.06
Season 13 • Aug 2019
1.3.96
Season 13 • Jul 2019
1.3.90
Season 13 • Jun 2019

Patch 1.5.08

Season 17 Released August 25, 2020

Patch 1.5.08 - New Hero Barats

Official update released August 25, 2020. Key highlights: New Hero: Barats , the Dino Rider Hero Adjustments Battlefield Adjustments: Glowing Wand and Queen's Wings New Functions & Events System Adjustments Brawl Mode Adjustment Bug Fixes.

7 Buffs
7 Nerfs
40 Adjusted
54 Balance Adjustments
Barats
Barats hero Buff

Hero Feature: The Desert King who can absorb energy and become bigger!

All Documented Modifications (5)
Designer Note
Hero Feature: The Desert King who can absorb energy and become bigger!
Each time Barats and Detona deal damage to a target, Detona gains 1 stack of [Big Guy] for a period of time, capped at 25 stacks. For each stack of [Big Guy]. Detona gains increased body size, Physical & Magic Defense, and Resilience. When [Big Guy] reaches 16 stacks, Detona will [trample] the target with his Basic Attack, dealing extra damage to enemies within a round area and slow them.
Detona spits contaminated oil in the fan-shaped area in front, dealing damage to enemies within the area and slowing them. Then Barats drops the firecracker onto the contaminated oil from his bag and ignites it, dealing damage to enemies within the area. The area of effect of this skill scales with the stack number of [Big Guy].
Barats launches a missile to the designated area. Upon landing, a blast of flame spouts out from the rear of the missile, dealing damage to the enemies in a straight line and pushing them toward Barats a certain distance.
Detona locks onto an enemy hero. If the target doesn't leave Detona's hunting range within a period of time, Detona will devour the target, suppressing the target for a period of time. During this period, Barats is immune to control effects and unable to move while still being able to turn direction. Then Detona spits the target out a certain distance, dealing damage to the target. If the target is knocked into other enemy heroes or walls, the target and the enemy heroes that it was knocked into will take extra damage and be stunned. The damage of this skill scales with the stack number of [Big Guy]. By learning this skill, Detona gains some stacks of [Big Guy] immediately after each respawn.
Role: Tank, Fighter
Tier: A
Patch History: 15 Updates
Yuki
Yuki hero Adjusted

Balance adjustments applied to Yuki.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Yuki.
Hero profile indexed from Liquipedia patch archive
Ruby
Ruby hero Nerf

Adjustments applied to Let's Dance!, Be Good!, I'm Offended!.

All Documented Modifications (4)
Designer Note
As a special tank hero, Ruby can restore HP and enhance defense to absorb a large amount of damage by casting skills and leaping continuously. We would like to strengthen her feature. Therefore, we have greatly reduced the cooldown of mana regen speed of her Skill 1 but nerfed her in some other aspects in order to keep the balance. What's more, we have optimized the area of effect of her Skill 2 and the distance of her leaps to make the combo smoother.
Optimized the distance and speed of her leaps. The Physical & Magic Defense gain adjusted from 23-40 to 12-45 The inherited Physical Lifesteal: 125% → 115%
Cooldown adjusted from 6-4 to 4s at all levels. Physical Attack Bonus adjusted from 90% at all levels to 65%-90%.
The area of effect increased by 10%.
Role: Fighter
Tier: C
Patch History: 9 Updates
Uranus
Uranus hero Nerf

Adjustments applied to Transcendent Ward, Consecration.

All Documented Modifications (3)
Designer Note
Uranus is a rather tough opponent in the current patch. We want to preserve his HP Regen Speed to deal with continuous damage but nerf his ability to defend burst damage to some extent. Considering that it is not so difficult to defeat him in the late game, we have mainly nerfed the numbers in the early game.
The base damage that can be absorbed by the energy shield reduced from 400-1000 to 300-750
Shield and HP Regeneration increase reduced from 50% at all levels to 30%-50%.
Role: Tank
Tier: S
Patch History: 12 Updates
Atlas
Atlas hero Nerf

We have found that it is very hard for the opponents to deal with Atlas when he releases the combo of "Skill 2+Blink+Ultimate". We have nerfed the skill 2 in the combo while keeping it the same for normal cast.

All Documented Modifications (2)
Designer Note
We have found that it is very hard for the opponents to deal with Atlas when he releases the combo of "Skill 2+Blink+Ultimate". We have nerfed the skill 2 in the combo while keeping it the same for normal cast.
Use Ultimate in Ejected State: 0.2s stun effect → 40% slow effect
Role: Tank
Tier: S
Patch History: 13 Updates
Popol and Kupa
Popol and Kupa hero Adjusted

In the high-rank matches, Popol and Kupa have always been backing up teammates. We decide to reduce their backing up ability and increase their damage.

All Documented Modifications (4)
Designer Note
In the high-rank matches, Popol and Kupa have always been backing up teammates. We decide to reduce their backing up ability and increase their damage.
Base Damage: 240-330 → 200-290 Physical Attack Bonus 60% → 75%
Movement Speed Reduction: 35% → 20%
Attack Speed gain: 30%-50% → 30%-70%
Role: Marksman
Tier: D
Patch History: 17 Updates
Yu Zhong
Yu Zhong hero Nerf

Though being nerfed last time, Yu Zhong still shows his strong ability in high-rank matched. By reducing his mobility, durability, and damage, we hope the opponents can find a way to deal with him.

All Documented Modifications (3)
Designer Note
Though being nerfed last time, Yu Zhong still shows his strong ability in high-rank matched. By reducing his mobility, durability, and damage, we hope the opponents can find a way to deal with him.
Eruption Duration of Sha Residue: 1s → 2s When Sha Essence is fully charged: Movement Speed gain: 30% → 45% (can only be triggered once and will decay, rapidly in 2s) Spell Vamp: 20% → 10%
Base Damage dealt in Black Dragon form: 200-360 → 180-310
Role: Fighter
Tier: C
Patch History: 11 Updates
Luo Yi
Luo Yi hero Nerf

Luo Yi is somehow overpowered in this patch. We have slightly reduced her damage and control ability. We hope other Mages can be used more frequently while she is still active in the matches.

All Documented Modifications (3)
Designer Note
Luo Yi is somehow overpowered in this patch. We have slightly reduced her damage and control ability. We hope other Mages can be used more frequently while she is still active in the matches.
Base Damage 250-450 → 230-430
Base Damage of the First Damage: 250-350 → 200-280 Magic Power Bonus of the First Damage: 50% → 40% Reaction damage and distance reduced by 10%
Role: Mage
Tier: D
Patch History: 13 Updates
Yi Sun-shin
Yi Sun-shin hero Nerf

Adjustments applied to Heavenly Vow, Traceless.

All Documented Modifications (3)
Designer Note
Currently, Yi Sun-shin is much stronger than other heroes in the early and middle game, especially in the high-rank matches. Therefore, we have nerfed him to some extent and will continue to consider future adjustments according to the performance.
Critical Damage of the first enhanced attack: 85%-100% → 70%-100%
30% Damage Reduction removed
Role: Assassin, Marksman
Tier: B
Patch History: 15 Updates
Ling
Ling hero Adjusted

We believe it is reasonable for Ling to have high damage, but we also hope that the opponents can deal with Ling's assassination to some extent.

All Documented Modifications (4)
Designer Note
We believe it is reasonable for Ling to have high damage, but we also hope that the opponents can deal with Ling's assassination to some extent.
If Ling is controlled on the wall, he will fall onto the ground and be slowed by 30% for 2s
The delay of casting this skill on walls: 0.4s → 0.5s
Movement Speed gain: 30% → 10% Optimized the description of Skill 1 and Ultimate
Role: Assassin
Tier: C
Patch History: 28 Updates
Esmeralda
Esmeralda hero Adjusted

We have fixed the shield limit issue and strengthened the shield provided by her Skill 1

All Documented Modifications (2)
Designer Note
We have fixed the shield limit issue and strengthened the shield provided by her Skill 1
Shield: 350-700 → 400-750 Fixed the issue where her shield gain can surpass 50% of her Max HP. Optimized skill description.
Role: Tank, Mage
Tier: A
Patch History: 19 Updates
Helcurt
Helcurt hero Adjusted

Adjustments applied to Race Advantage.

All Documented Modifications (2)
Designer Note
As an Assassin that can counter heroes who rely heavily on skills, we think it's reasonable to preserve his silence ability. But currently his Passive is too easily triggered, which makes the opponents hard to deal with him. Therefore, we have made the following adjustments
The enemy can now be silenced only when being controlled.
Role: Assassin
Tier: D
Patch History: 9 Updates
Karina
Karina hero Adjusted

Adjustments applied to Shadow Combo, Shadow Assault.

All Documented Modifications (3)
Designer Note
As a Reap Assassin, Karina's stay line is too low. Once she doesn't slay the enemy successfully with her Ultimate, it will be very difficult for her to find a chance to battle. Thus, we hope the following adjustments will increase her slay line and fault tolerance rate.
The target's HP lost: 10% → 13%
Cooldown: 36/30/24 → 28/24/20
Role: Assassin
Tier: D
Patch History: 14 Updates
Natalia
Natalia hero Buff

Adjustments applied to Assassin Instinct.

All Documented Modifications (2)
Designer Note
Natalia's enhanced Basic Attack has different damage amount in the early and late game. Its critical damage is also hard to predict. We have balanced her damage in different stages in order to enable her users and opponents to predict her damage more precisely.
Damage of enhanced Basic Attack: 270+80% Total Physical ATK → 350+90% Total Physical ATK Critical Damage: 200% → 140%
Role: Assassin
Tier: D
Patch History: 14 Updates
Vale
Vale hero Buff

We have balanced the two skill branches and slightly enhanced his farming ability in the early game.

All Documented Modifications (3)
Designer Note
We have balanced the two skill branches and slightly enhanced his farming ability in the early game.
Mana Cost: 75~100 → 60~85 Base Damage: 230-430 → 250-450 When Damage Range Increase is chosen: Cooldown: 8.5-6s → 5s at all levels Synchronized the indicator size with the actual range
When Stop-on-hit Effect is chosen, Base Damage of the continuous whirlwind: 60~160 → 90~215 When Knock-airborne Effect is chosen, the airborne duration: 1.2 → 1.1
Role: Mage
Tier: D
Patch History: 8 Updates
Kaja
Kaja hero Adjusted

As a Fighter Kaja lacks pushing ability and durability in the early game. Thus, we have strengthened him in these aspects.

All Documented Modifications (2)
Designer Note
As a Fighter Kaja lacks pushing ability and durability in the early game. Thus, we have strengthened him in these aspects.
Base Damage: 120-270 → 135-285
Role: Support
Tier: C
Patch History: 17 Updates
Kimmy
Kimmy hero Adjusted

The huge gap between her damage in the early and late game has affected the game experience of both her users and opponents. Thus, we have balanced this problem while preserving her high hit chance in the early game.

All Documented Modifications (1)
The huge gap between her damage in the early and late game has affected the game experience of both her users and opponents. Thus, we have balanced this problem while preserving her high hit chance in the early game.
Role: Marksman, Mage
Tier: C
Patch History: 21 Updates
Martis
Martis hero Buff

Martis is relatively weak in the early game. We have reduced the cooldown of his Skill 1, which can trigger his Passive more frequently. We hope this can effectively buff him in the early game.

All Documented Modifications (2)
Designer Note
Martis is relatively weak in the early game. We have reduced the cooldown of his Skill 1, which can trigger his Passive more frequently. We hope this can effectively buff him in the early game.
Cooldown adjusted from 10-7s → 8-6s
Role: Fighter
Tier: D
Patch History: 16 Updates
Terizla
Terizla hero Buff

Adjustments applied to Penalty Zone.

All Documented Modifications (2)
Designer Note
Terizla can hardly control the enemies even if his Ultimate has hit them, and his burst interval is relatively long in the late game compared to other heroes of the same type. Hence, we have strengthened the control effect and reduced the cooldown for his Ultimate.
Cooldown adjusted from 48-42s → 48-36s Movement Speed reduction increased by 10% at all levels.
Role: Fighter, Tank
Tier: C
Patch History: 18 Updates
Claude
Claude hero Adjusted

The last adjustment has made Claude less competitive in the early game. Thus, we have slightly strengthened his Skill 1.

All Documented Modifications (2)
Designer Note
The last adjustment has made Claude less competitive in the early game. Thus, we have slightly strengthened his Skill 1.
Attack Speed and Movement Speed gain: 2%-4.5% → 2.5%-5%
Role: Marksman
Tier: B
Patch History: 21 Updates
Aldous
Aldous hero Nerf

Aldous is relatively weak in the early game, but his enhanced Basic Attack in the late game makes him hard to deal with. Thus, we have reduced the difficulty of farming for him and nerfed his enhanced Basic Attacks.

All Documented Modifications (2)
Designer Note
Aldous is relatively weak in the early game, but his enhanced Basic Attack in the late game makes him hard to deal with. Thus, we have reduced the difficulty of farming for him and nerfed his enhanced Basic Attacks.
Base Damage of enhanced Basic Attack: 100~300 → 130~330 Damage increase from each stack of Soul Steal: 8 → 7
Role: Fighter
Tier: D
Patch History: 11 Updates
Alpha
Alpha hero Buff

Adjustments applied to Alpha, Charge!.

All Documented Modifications (2)
Designer Note
After the last adjustments on Alpha, we have found that his damage in the late game is still inadequate. Thus, we have increased Beta's damage when Alpha has hit the enemy with his Ultimate. We hope those players who are skilled at Alpha can deal more damage with his Ultimate.
Physical Attack Bonus of the damage dealt by Beta: 270% → 360%
Role: Fighter
Tier: D
Patch History: 13 Updates
Minsitthar
Minsitthar hero Adjusted

Adjustments applied to Shield Assault.

All Documented Modifications (2)
Designer Note
Minsitthar's high-utility Ultimate makes him not outstanding in solo. The long cooldown also causes his lack of sustained damage. We have adjusted some numbers to optimize him and will consider future adjustments according to his performance.
Base Damage: 230-455 → 300-450 Cooldown: 9-7s → 8-6s Mana Cost: 60-110 → 50-75
Role: Fighter
Tier: D
Patch History: 9 Updates
Gatotkaca
Gatotkaca hero Buff

As a Tank as well as a Fighter, Gatotkaca's current damage is too high, and his opponents can hardly rush away due to the continuous slow effect of his Skill 1. Therefore, we have made the following adjustments.

All Documented Modifications (3)
Designer Note
As a Tank as well as a Fighter, Gatotkaca's current damage is too high, and his opponents can hardly rush away due to the continuous slow effect of his Skill 1. Therefore, we have made the following adjustments.
Slightly reduced the damage of the enhanced Basic Attack in the late game.
Slow Effect: 40% → 30%
Role: Tank, Fighter
Tier: B
Patch History: 12 Updates
Harith
Harith hero Adjusted

Adjustments applied to Key Insight.

All Documented Modifications (1)
The CC effect duration he receives now correctly varies with the number of enemy heroes nearby.
Role: Mage
Tier: B
Patch History: 20 Updates
Natalia
Natalia hero Adjusted

Balance adjustments applied to Natalia.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Natalia.
Role: Assassin
Tier: D
Patch History: 14 Updates
Aldous
Aldous hero Adjusted

Balance adjustments applied to Aldous.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Aldous.
Role: Fighter
Tier: D
Patch History: 11 Updates
Chou
Chou hero Adjusted

Balance adjustments applied to Chou.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Chou.
Role: Fighter
Tier: C
Patch History: 8 Updates
Karina
Karina hero Adjusted

Balance adjustments applied to Karina.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Karina.
Role: Assassin
Tier: D
Patch History: 14 Updates
Fanny
Fanny hero Adjusted

Balance adjustments applied to Fanny.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Fanny.
Role: Assassin
Tier: A
Patch History: 23 Updates
Zilong
Zilong hero Adjusted

Balance adjustments applied to Zilong.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Zilong.
Role: Fighter, Assassin
Tier: D
Patch History: 5 Updates
Jawhead
Jawhead hero Adjusted

Balance adjustments applied to Jawhead.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Jawhead.
Role: Fighter
Tier: D
Patch History: 15 Updates
Kaja
Kaja hero Adjusted

Balance adjustments applied to Kaja.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Kaja.
Role: Support
Tier: C
Patch History: 17 Updates
Esmeralda
Esmeralda hero Adjusted

Balance adjustments applied to Esmeralda.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Esmeralda.
Role: Tank, Mage
Tier: A
Patch History: 19 Updates
Harith
Harith hero Adjusted

Balance adjustments applied to Harith.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Harith.
Role: Mage
Tier: B
Patch History: 20 Updates
Grock
Grock hero Adjusted

Balance adjustments applied to Grock.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Grock.
Role: Tank, Fighter
Tier: C
Patch History: 16 Updates
Harley
Harley hero Adjusted

Balance adjustments applied to Harley.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Harley.
Role: Assassin, Mage
Tier: B
Patch History: 11 Updates
Granger
Granger hero Adjusted

Balance adjustments applied to Granger.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Granger.
Role: Marksman
Tier: C
Patch History: 21 Updates
Helcurt
Helcurt hero Adjusted

Balance adjustments applied to Helcurt.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Helcurt.
Role: Assassin
Tier: D
Patch History: 9 Updates
Odette
Odette hero Adjusted

Balance adjustments applied to Odette.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Odette.
Role: Mage
Tier: D
Patch History: 11 Updates
Estes
Estes hero Adjusted

Balance adjustments applied to Estes.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Estes.
Role: Support
Tier: D
Patch History: 8 Updates
Bane
Bane hero Adjusted

Balance adjustments applied to Bane.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Bane.
Role: Fighter, Mage
Tier: D
Patch History: 18 Updates
Vexana
Vexana hero Adjusted

Balance adjustments applied to Vexana.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Vexana.
Role: Mage
Tier: C
Patch History: 12 Updates
Zhask
Zhask hero Adjusted

Balance adjustments applied to Zhask.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Zhask.
Role: Mage
Tier: D
Patch History: 12 Updates
Uranus
Uranus hero Adjusted

Balance adjustments applied to Uranus.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Uranus.
Role: Tank
Tier: S
Patch History: 12 Updates
Hanabi
Hanabi hero Adjusted

Balance adjustments applied to Hanabi.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Hanabi.
Role: Marksman
Tier: C
Patch History: 12 Updates
Cecilion
Cecilion hero Adjusted

Balance adjustments applied to Cecilion.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Cecilion.
Role: Mage
Tier: C
Patch History: 15 Updates
Hanzo
Hanzo hero Adjusted

Balance adjustments applied to Hanzo.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Hanzo.
Role: Assassin
Tier: D
Patch History: 12 Updates
Chang'e
Chang'e hero Adjusted

Balance adjustments applied to Chang'e.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Chang'e.
Role: Mage
Tier: D
Patch History: 13 Updates
Glowing Wand
Glowing Wand equipment Adjusted

Glowing Wand values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Magic
Cost: 2,150 Gold
Patch History: 10 Updates
Queen's Wings
Queen's Wings equipment Adjusted

Queen's Wings values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Defense
Cost: 2,250 Gold
Patch History: 8 Updates
Revitalize
Revitalize battle spell Adjusted

Revitalize values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Cooldown: 75s
Required Level: Lv. 9
Flameshot
Flameshot battle spell Adjusted

Flameshot values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Cooldown: 50s
Required Level: Lv. 17

Sanctum Island Map & Neutral Objectives

battlefield Adjusted

Neutral creeps, defense turret plating, and lane minion mechanics tuned.

All Documented Modifications (1)
Adjustments applied to battlefield pacing and objective equilibrium in Patch 1.5.08.
Sanctum Island & Competitive Map Scope Impacts neutral creep pacing, lane economy & objective control.

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