Balance Intel & History

Patch Notes & Meta Timeline

Sequential balance adjustments from the first international championship (M1 World Championship) through to today.

Championship & Seasonal Version History 116 Archived Milestones
2.2.16
Season 41 • Sep 2026
2.1.95a
Season 41 • Aug 2026
2.1.95
Season 41 • Aug 2026
2.1.90
Season 41 • Jul 2026
2.1.88
Season 40 • Jun 2026
2.1.67a
Season 40 • May 2026
2.1.67
Season 40 • Apr 2026
2.1.61
Season 39 • Mar 2026
2.1.47
Season 39 • Jan 2026
2.1.40a
Season 39 • Dec 2025
2.1.40
Season 38 • Dec 2025
2.1.30a
Season 38 • Nov 2025
2.1.30
Season 38 • Nov 2025
2.1.18b
Season 38 • Oct 2025
2.1.18a
Season 38 • Sep 2025
2.1.18
Season 37 • Sep 2025
1.9.99a
Season 37 • Aug 2025
1.9.99
Season 37 • Aug 2025
1.9.91
Season 37 • Jul 2025
1.9.90
Season 36 • Jun 2025
1.9.64C
Season 36 • May 2025
1.9.64B
Season 36 • Apr 2025
1.9.64
Season 35 • Mar 2025
1.9.42E
Season 35 • Feb 2025
1.9.42D
Season 35 • Feb 2025
1.9.42C
Season 35 • Feb 2025
1.9.42B
Season 35 • Jan 2025
1.9.42
Season 34 • Dec 2024
1.9.20E
Season 34 • Nov 2024
1.9.20D
Season 34 • Nov 2024
1.9.20C
Season 34 • Oct 2024
1.9.20B
Season 34 • Sep 2024
1.9.20
Season 33 • Sep 2024
1.9.06C
Season 33 • Aug 2024
1.9.06B
Season 33 • Aug 2024
1.9.06
Season 33 • Jul 2024
1.8.92C
Season 33 • Jul 2024
1.8.92B
Season 33 • Jun 2024
1.8.92
Season 32 • Jun 2024
1.8.78C
Season 32 • May 2024
1.8.78B
Season 32 • Apr 2024
1.8.78
Season 32 • Apr 2024
1.8.66B
Season 32 • Mar 2024
1.8.66
Season 31 • Mar 2024
1.8.56B
Season 31 • Feb 2024
1.8.56
Season 31 • Jan 2024
1.8.47B
Season 31 • Jan 2024
1.8.47
Season 31 • Dec 2023
1.8.44
Season 30 • Dec 2023
1.8.30B
Season 30 • Nov 2023
1.8.30
Season 30 • Nov 2023
1.8.22
Season 30 • Oct 2023
1.8.20B
Season 30 • Oct 2023
1.8.20
Season 29 • Sep 2023
1.8.08
Season 29 • Aug 2023
1.7.94
Season 29 • Jun 2023
1.7.82B
Season 28 • Jun 2023
1.7.82
Season 28 • May 2023
1.7.68
Season 27 • Mar 2023
1.7.58
Season 27 • Feb 2023
1.7.44B
Season 27 • Dec 2022
1.7.44B-Hotfix
Season 27 • Dec 2022
1.7.44
Season 26 • Dec 2022
1.7.32C
Season 26 • Nov 2022
1.7.32B
Season 26 • Nov 2022
1.7.32
Season 26 • Nov 2022
1.7.20B
Season 26 • Oct 2022
1.7.20
Season 25 • Sep 2022
1.7.08
Season 25 • Aug 2022
1.6.94B
Season 25 • Jul 2022
1.6.94
Season 24 • Jun 2022
1.6.84
Season 24 • May 2022
1.6.72
Season 24 • Apr 2022
1.6.66B
Season 24 • Mar 2022
1.6.66
Season 23 • Mar 2022
1.6.58
Season 23 • Feb 2022
1.6.50B
Season 23 • Jan 2022
1.6.50
Season 23 • Jan 2022
1.6.42
Season 22 • Dec 2021
1.6.34
Season 22 • Nov 2021
1.6.26B
Season 22 • Nov 2021
1.6.26
Season 22 • Oct 2021
1.6.18B
Season 22 • Sep 2021
1.6.18
Season 21 • Sep 2021
1.6.10
Season 21 • Aug 2021
1.5.96
Season 21 • Jul 2021
1.5.88B
Season 21 • Jul 2021
1.5.88
Season 20 • Jun 2021
1.5.78
Season 20 • May 2021
1.5.70
Season 20 • Apr 2021
1.5.62B
Season 20 • Mar 2021
1.5.62
Season 19 • Mar 2021
1.5.52
Season 19 • Feb 2021
1.5.46
Season 19 • Jan 2021
1.5.38B
Season 19 • Jan 2021
1.5.38
Season 18 • Dec 2020
1.5.32
Season 18 • Nov 2020
1.5.24B
Season 18 • Nov 2020
1.5.24
Season 18 • Oct 2020
1.5.16B
Season 18 • Oct 2020
1.5.16
Season 17 • Sep 2020
1.5.08
Season 17 • Aug 2020
1.4.94B
Season 17 • Jul 2020
1.4.94
Season 17 • Jul 2020
1.4.86
Season 16 • Jun 2020
1.4.76
Season 16 • May 2020
1.4.70
Season 16 • Apr 2020
1.4.60
Season 15 • Mar 2020
1.4.50
Season 15 • Feb 2020
1.4.44
Season 15 • Jan 2020
1.4.36
Season 14 • Dec 2019
1.4.28
Season 14 • Nov 2019
1.4.20
Season 14 • Oct 2019
1.4.06
Season 13 • Aug 2019
1.3.96
Season 13 • Jul 2019
1.3.90
Season 13 • Jun 2019

Patch 1.5.62

Season 19 Released March 15, 2021

Patch 1.5.62 - Revamped Argus

Official update released March 15, 2021. Key highlights: New Hero: Beatrix , The Dawnbreak Soldier. Revamped Hero: Argus Hero Adjustments Battlefield Adjustments: Creeps, Equipments and Turrets New Functions & Events Events: Ranked Mode, Lethal Nexus: Eruditio Crisis System Adjustments.

11 Buffs
4 Nerfs
11 Adjusted
1 Revamps
27 Balance Adjustments
Beatrix
Beatrix hero Buff

The new hero will be making her debut upon all servers as of March 19th. Come and check it out!

All Documented Modifications (3)
Designer Note
The new hero will be making her debut upon all servers as of March 19th. Come and check it out!
Beatrix swaps her primary weapon with the secondary she has slung over her back, gaining an all-new way to attack.
Beatrix dashes toward the designated direction, fully reloading her weapon.
Role: Marksman
Tier: C
Patch History: 17 Updates
Argus
Argus hero Revamped

Adjustments applied to Warmonger, Demonic Grip, Meteoric Sword, Eternal Evil.

All Documented Modifications (5)
Designer Note
Argus is a standard close-range, physical DPS Fighter. With this revamp, we hope to make it possible for Argus to keep on chasing down the enemy and bringing the pain! We feel that Argus' skills are pretty good as they are, and so haven't changed them a whole lot making just a few minor changes instead. His art assets have been completely reworked, however. Insert Brief Intro Here
When fully charged, this Passive can grant Argus' next basic attack an extra 2 strikes (instead of just 1). Also added a mechanism to convert his Attack Speed, making high-speed attacks feel more satisfying.
Argus can now use his demonic hand to pull himself and enemies together. Argus can now unleash the second phase of this skill right after casting it.
Enemies struck by Argus Meteoric Sword are cursed for a time, during which they take damage while moving.
This Ultimate has kept its trademark 5-second immunity to death.
Role: Fighter
Tier: D
Patch History: 16 Updates
Bane
Bane hero Buff

Adjustments applied to Shark Bite, Crab Claw Cannon, Ale, Deadly Catch.

All Documented Modifications (5)
Designer Note
Following extensive testing, we've finally decided Bane's ready for everyone to try out. In this round of adjustments, we retained and enhanced his high damage dealing characteristics, and slightly increased both his survivability and mobility. More importantly, we've made different Bane builds possible so that he can adjust to the ever-changing battlefield. You can continue to choose physical-focused equipment, and cast Skill 1 and enhanced Basic Attacks to poke from a safe distance, but now it's also possible to use new magic builds and get up close and personal, wiping out squishy enemies. You can even focus instead on building Bane's survivability, and shuttle across the battlefield as you please! As before, Bane can get seriously strong in the late game but must first push through the early game, in which he's relatively weak. Enemies can capitalize on this, and try to prevent him gaining equipment early on. Overall, we're hoping that Bane gets a warm reception from you all!
Damage of enhanced Basic Attacks: 160-190% → 150-200% Optimized the display of buff stacks on the Passive icon. 100 stacks display the same effect as that of 20 stacks before this patch.
Cooldown: 6-3.5s → 6-4s New Effect: The cooldown reduces by 0.05% for each point of Physical Attack (multiplication applied after cooldown reduction calculations) Physical Attack Bonus: 140% → 160%
Cooldown: 10 → 7.5s-4.5s Cooldown Calculation: Cast Start → Cast End New Effect: The cooldown reduces by 0.08% for each point of Magic Power (multiplication applied after cooldown reduction calculations) Movement Speed Increase: 25% → base of 50% but decays quickly Minimum Damage: 100-300 + 120% Physical Attack → 180-380 + 180% Magic Power HP Regen: 260-460 + 200% Magic Power → 160-285 + 10% of lost HP + 200% Magic Power
Damage Type: Physical Damage → Magic Damage Damage: 500-900 + 160% Physical Attack → 600-1000 + 200% Magic Power Optimized all skill descriptions, and added recommended builds for playing Bane as magic DPS/Tank
Role: Fighter, Mage
Tier: D
Patch History: 18 Updates
Brody
Brody hero Adjusted

Adjusted Brody to restrain his power when he was equipped with defensive equipment. To further aid opponents in dealing with him, he can no longer Basic Attack within his Skill 2's duration.

All Documented Modifications (3)
Designer Note
Adjusted Brody to restrain his power when he was equipped with defensive equipment. To further aid opponents in dealing with him, he can no longer Basic Attack within his Skill 2's duration.
Cannot initiate Basic Attacks while skill is in progress. Stun Time: 1s (1.2s in description) → 0.8s
Base Damage: 400-640 → 340-580 Lost HP Bonus: 6-8% → 4-6% Physical Attack Bonus: 100% → 180%
Role: Marksman
Tier: B
Patch History: 13 Updates
Benedetta
Benedetta hero Adjusted

We further restricted her flexibility.

All Documented Modifications (3)
Designer Note
We further restricted her flexibility.
Cooldown: 6.5-5s → 9-7s
Cooldown: 34-28s → 45-35s Damage: 80-120 + 50% Total Physical Attack → 120-160 + 85% Physical Attack Bonus
Role: Assassin, Fighter
Tier: D
Patch History: 10 Updates
Yi Sun-shin
Yi Sun-shin hero Buff

Increased the difficulty of farming for him and made it easier for enemies to counter his Turtle Ship.

All Documented Modifications (3)
Designer Note
Increased the difficulty of farming for him and made it easier for enemies to counter his Turtle Ship.
Crit Damage of 1st enhanced Basic Attack: 70-100% → 60-100% Crit Damage of 2nd enhanced Basic Attack: 55-70% → 60-75%
Cooldown: 80-60s → 72-60s Removed the slow effect
Role: Assassin, Marksman
Tier: B
Patch History: 15 Updates
Mathilda
Mathilda hero Buff

Adjustments applied to Ancestral Guidance, Soul Bloom.

All Documented Modifications (3)
Designer Note
With this round of adjustments, Mathilda's poke capabilities have been reduced, which we hope gives her opponents more room to react. To compensate for this, we've also made it possible for her to have a higher damage cap when played properly, giving players an opportunity to see if they can pull it off.
Base Damage of enhanced Basic Attacks: 135 → 160
Base Damage: 400-600 → 460-660 Wisps can now attack minions as well as enemy heroes. Decay Ratio: 30-45% → 35-45%
Role: Support, Assassin
Tier: B
Patch History: 15 Updates
Paquito
Paquito hero Nerf

Adjustments applied to Heavy Left Punch, Jab, Knockout Strike.

All Documented Modifications (4)
Designer Note
After surveys and data analysis, we've decided to nerf Paquito's ability to exert solo pressure in the early game as necessary. Along with this we've also slightly increased his all-round capabilities in late-game teamfights, making him slightly easier to use.
Base Shield: 200-500 → 150-500 Enhanced shields will also adhere to this ratio.
Base Damage: 250-550 → 200-500 Physical Attack Bonus: 100% → 120% Enhanced damage will also adhere to this ratio Slightly increased the distance he darts.
Airborne effect duration of the enhanced skill: 1s → 0.7s Slightly widened skill range.
Role: Fighter, Assassin
Tier: S
Patch History: 20 Updates
Silvanna
Silvanna hero Adjusted

We have tried to restrict her power for initiating attacks when she lacked good equipment. Besides, to balance out the former adjustment, we have optimized the logic of her Passive.

All Documented Modifications (4)
Designer Note
We have tried to restrict her power for initiating attacks when she lacked good equipment. Besides, to balance out the former adjustment, we have optimized the logic of her Passive.
Basic Attack Damage: 45 + 75% Physical Attack + 45% Magic Power → 25+ 45% Physical Attack + 60% Magic Power New Effect: Gains stacks of Passive with Basic Attacks, where the full-stacked Passive effect can also be triggered.
Shield: 450-675 + 105% Magic Power → 250-400 + 150% Magic Power
Cooldown: 38s → 46-38s
Role: Fighter
Tier: D
Patch History: 13 Updates
Angela
Angela hero Nerf

Adjustments applied to Love Waves, Heartguard.

All Documented Modifications (3)
Designer Note
Angela's Skill 1 granted too many effects, and we'd like to make the usage of each of her skills clearer. As such, we've buffed this skill's damage and healing, but nerfed its stow effect. Her Ultimate has also been buffed slightly.
Magic Power Bonus for Damage: 50% → 80% Base HP Regen: 100-175 → 150-225 Slow Effect provided by each stack: 18% → 8%
Cooldown: 80-70s → 70s Base Shield: 1200-2000 → 1200-1800 Magic Bonus for Shield: 200% → 200-280%
Role: Support
Tier: C
Patch History: 12 Updates
Aurora
Aurora hero Buff

Adjustments applied to Pride of Ice, Frost Shock, Cold Destruction.

All Documented Modifications (4)
Designer Note
We have largely increased the extra damage Aurora could gain from equipment, with the aim of letting some Mages take the lead in battle during the late game. We expect to see Aurora become the main Magic Damage dealer of her team in the late game. We've also improved the feel of Aurora's abilities, making it easier for her to unleash 2-3-1 skill combos at high speed. Improved the feel of Skill 1 and skill combos.
Damage bonus to frozen targets: 30% → 20%
Magic Power Bonus: 130% → 200%
Base Damage: 900-1300 → 800-1200 Magic Power Bonus: 180% → 240%
Role: Mage
Tier: D
Patch History: 13 Updates
Johnson
Johnson hero Buff

Adjustments applied to Rapid Touchdown.

All Documented Modifications (2)
Designer Note
We've made some changes to raise Johnson's skill ceiling. We're very glad that so many have been joyriding with him throughout the Land of Dawn! However, we've come to notice that despite auditory warnings, it's still difficult for enemies to react in time to Johnson, and they often end up getting crashed into. As such, we've enhanced the warning mechanic of Johnson's Ultimate for the first short distance, he drives clear alerts will be given to opponents. We hope this doesn't take any of the fun away from players who use Johnson, and gives opponents fair time to react.
His sight is exposed for 3 seconds after starting driving.
Role: Tank, Support
Tier: D
Patch History: 12 Updates
Terizla
Terizla hero Nerf

We adjusted his Skill 2 to sustain his ability to clear minion waves in the mid to late game. Besides, his Ultimate and Passive have been adjusted to make him more a Fighter than a Tank.

All Documented Modifications (4)
Designer Note
We adjusted his Skill 2 to sustain his ability to clear minion waves in the mid to late game. Besides, his Ultimate and Passive have been adjusted to make him more a Fighter than a Tank.
Max Damage Reduction: 45% → 35%
Damage to Minions: 60% → 60%-100%
Cooldown: 48-36s → 40-30s
Role: Fighter, Tank
Tier: C
Patch History: 18 Updates
Wanwan
Wanwan hero Buff

Slightly weakened her strength in laning and optimized her gameplay about hitting enemies' Weaknesses.

All Documented Modifications (4)
Designer Note
Slightly weakened her strength in laning and optimized her gameplay about hitting enemies' Weaknesses.
True Damage dealt when hitting Weaknesses: 2.5% of target's Max HP → Fixed value of 58-100, scaling with level. Duration of Weakness in the target staying revealed: 10s → 6s (same as the duration when all weaknesses are hit).
Physical Damage Bonus for Swallow Dagger's Damage: 85% → 65%
Players can now see more clearly from the buff icon how long is left until the Ultimate can be cast. Fixed an issue that prevented Crits. Physical Attack Bonus for damage can now count toward Crits.
Role: Marksman
Tier: D
Patch History: 25 Updates
Barats
Barats hero Buff

Adjustments applied to Big Guy, So-Called Teamwork.

All Documented Modifications (3)
Designer Note
Barats' survivability was greatly boosted in previous adjustments, but his overall abilities didn't meet expectations. In light of this we've slightly increased his output capabilities to return them to a reasonable range.
Max HP Bonus for enhanced Basic Attacks: 2%→ 3.5%
Max HP Bonus for 1st Damage: 6% → 7%
Role: Tank, Fighter
Tier: A
Patch History: 15 Updates
Yu Zhong
Yu Zhong hero Adjusted

Adjusted Yu Zhong to further separate his role from acting like a Tank.

All Documented Modifications (2)
Designer Note
Adjusted Yu Zhong to further separate his role from acting like a Tank.
Cooldown: 12.10.5s → 14-11s
Role: Fighter
Tier: C
Patch History: 11 Updates
Lapu-Lapu
Lapu-Lapu hero Buff

Slightly reduced Lapu-Lapu's damage.

All Documented Modifications (3)
Designer Note
Slightly reduced Lapu-Lapu's damage.
Physical Attack Bonus for enhanced Basic Attacks' Damage: 200% → 150%
Base Damage of the first 2 attacks: 320-500 → 280-440
Role: Fighter
Tier: C
Patch History: 16 Updates
Alpha
Alpha hero Adjusted

Adjustments applied to Force Swing, Alpha, Charge!.

All Documented Modifications (2)
Beta's Base Damage: 75 → 120
Cooldown: 20-12s → 16-12s
Role: Fighter
Tier: D
Patch History: 13 Updates
Vale
Vale hero Adjusted

Adjustments applied to Wind Blade Scatter.

All Documented Modifications (1)
Scatter: Cooldown: 4s → 3s
Role: Mage
Tier: D
Patch History: 8 Updates
Dyrroth
Dyrroth hero Buff

The Son of Darkness was already starting to have trouble fitting in with the current version. So we have augmented his early-stage regen capability a little.

All Documented Modifications (2)
Designer Note
The Son of Darkness was already starting to have trouble fitting in with the current version. So we have augmented his early-stage regen capability a little.
HP regenerated from enhanced Basic Attacks: 40% of damage dealt → 50 + 40% of damage dealt
Role: Fighter
Tier: C
Patch History: 7 Updates
Esmeralda
Esmeralda hero Nerf

Reduced her strength in the early to mid game.

All Documented Modifications (3)
Designer Note
Reduced her strength in the early to mid game.
Base Shield generated: 500-850 → 400-850
Immobilized Duration: 1.2s → 1s
Role: Tank, Mage
Tier: A
Patch History: 19 Updates
Moskov
Moskov hero Buff

Enhanced his ability to farm and fight in the early to mid game.

All Documented Modifications (2)
Designer Note
Enhanced his ability to farm and fight in the early to mid game.
Attack Speed Increase: 20%-70% → 40%-70%
Role: Marksman
Tier: B
Patch History: 12 Updates
Popol and Kupa
Popol and Kupa hero Adjusted

Adjustments applied to Popol's Surprise.

All Documented Modifications (1)
New Effect: Traps expose targets locations.
Role: Marksman
Tier: D
Patch History: 17 Updates
Queen's Wings
Queen's Wings equipment Adjusted

Queen's Wings values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Defense
Cost: 2,250 Gold
Patch History: 8 Updates
Immortality
Immortality equipment Adjusted

Immortality values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Defense
Cost: 2,120 Gold
Patch History: 5 Updates
Clock of Destiny
Clock of Destiny equipment Adjusted

Clock of Destiny values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Magic
Cost: 2,030 Gold
Patch History: 5 Updates

Sanctum Island Map & Neutral Objectives

battlefield Adjusted

Neutral creeps, defense turret plating, and lane minion mechanics tuned.

All Documented Modifications (1)
Adjustments applied to battlefield pacing and objective equilibrium in Patch 1.5.62.
Sanctum Island & Competitive Map Scope Impacts neutral creep pacing, lane economy & objective control.

Privacy & Cookie Choices

We prioritize your privacy. We strictly use necessary cookies for authentication and CSRF security. You can reject non-essential tracking with a single click.