Balance Intel & History

Patch Notes & Meta Timeline

Sequential balance adjustments from the first international championship (M1 World Championship) through to today.

Championship & Seasonal Version History 116 Archived Milestones
2.2.16
Season 41 • Sep 2026
2.1.95a
Season 41 • Aug 2026
2.1.95
Season 41 • Aug 2026
2.1.90
Season 41 • Jul 2026
2.1.88
Season 40 • Jun 2026
2.1.67a
Season 40 • May 2026
2.1.67
Season 40 • Apr 2026
2.1.61
Season 39 • Mar 2026
2.1.47
Season 39 • Jan 2026
2.1.40a
Season 39 • Dec 2025
2.1.40
Season 38 • Dec 2025
2.1.30a
Season 38 • Nov 2025
2.1.30
Season 38 • Nov 2025
2.1.18b
Season 38 • Oct 2025
2.1.18a
Season 38 • Sep 2025
2.1.18
Season 37 • Sep 2025
1.9.99a
Season 37 • Aug 2025
1.9.99
Season 37 • Aug 2025
1.9.91
Season 37 • Jul 2025
1.9.90
Season 36 • Jun 2025
1.9.64C
Season 36 • May 2025
1.9.64B
Season 36 • Apr 2025
1.9.64
Season 35 • Mar 2025
1.9.42E
Season 35 • Feb 2025
1.9.42D
Season 35 • Feb 2025
1.9.42C
Season 35 • Feb 2025
1.9.42B
Season 35 • Jan 2025
1.9.42
Season 34 • Dec 2024
1.9.20E
Season 34 • Nov 2024
1.9.20D
Season 34 • Nov 2024
1.9.20C
Season 34 • Oct 2024
1.9.20B
Season 34 • Sep 2024
1.9.20
Season 33 • Sep 2024
1.9.06C
Season 33 • Aug 2024
1.9.06B
Season 33 • Aug 2024
1.9.06
Season 33 • Jul 2024
1.8.92C
Season 33 • Jul 2024
1.8.92B
Season 33 • Jun 2024
1.8.92
Season 32 • Jun 2024
1.8.78C
Season 32 • May 2024
1.8.78B
Season 32 • Apr 2024
1.8.78
Season 32 • Apr 2024
1.8.66B
Season 32 • Mar 2024
1.8.66
Season 31 • Mar 2024
1.8.56B
Season 31 • Feb 2024
1.8.56
Season 31 • Jan 2024
1.8.47B
Season 31 • Jan 2024
1.8.47
Season 31 • Dec 2023
1.8.44
Season 30 • Dec 2023
1.8.30B
Season 30 • Nov 2023
1.8.30
Season 30 • Nov 2023
1.8.22
Season 30 • Oct 2023
1.8.20B
Season 30 • Oct 2023
1.8.20
Season 29 • Sep 2023
1.8.08
Season 29 • Aug 2023
1.7.94
Season 29 • Jun 2023
1.7.82B
Season 28 • Jun 2023
1.7.82
Season 28 • May 2023
1.7.68
Season 27 • Mar 2023
1.7.58
Season 27 • Feb 2023
1.7.44B
Season 27 • Dec 2022
1.7.44B-Hotfix
Season 27 • Dec 2022
1.7.44
Season 26 • Dec 2022
1.7.32C
Season 26 • Nov 2022
1.7.32B
Season 26 • Nov 2022
1.7.32
Season 26 • Nov 2022
1.7.20B
Season 26 • Oct 2022
1.7.20
Season 25 • Sep 2022
1.7.08
Season 25 • Aug 2022
1.6.94B
Season 25 • Jul 2022
1.6.94
Season 24 • Jun 2022
1.6.84
Season 24 • May 2022
1.6.72
Season 24 • Apr 2022
1.6.66B
Season 24 • Mar 2022
1.6.66
Season 23 • Mar 2022
1.6.58
Season 23 • Feb 2022
1.6.50B
Season 23 • Jan 2022
1.6.50
Season 23 • Jan 2022
1.6.42
Season 22 • Dec 2021
1.6.34
Season 22 • Nov 2021
1.6.26B
Season 22 • Nov 2021
1.6.26
Season 22 • Oct 2021
1.6.18B
Season 22 • Sep 2021
1.6.18
Season 21 • Sep 2021
1.6.10
Season 21 • Aug 2021
1.5.96
Season 21 • Jul 2021
1.5.88B
Season 21 • Jul 2021
1.5.88
Season 20 • Jun 2021
1.5.78
Season 20 • May 2021
1.5.70
Season 20 • Apr 2021
1.5.62B
Season 20 • Mar 2021
1.5.62
Season 19 • Mar 2021
1.5.52
Season 19 • Feb 2021
1.5.46
Season 19 • Jan 2021
1.5.38B
Season 19 • Jan 2021
1.5.38
Season 18 • Dec 2020
1.5.32
Season 18 • Nov 2020
1.5.24B
Season 18 • Nov 2020
1.5.24
Season 18 • Oct 2020
1.5.16B
Season 18 • Oct 2020
1.5.16
Season 17 • Sep 2020
1.5.08
Season 17 • Aug 2020
1.4.94B
Season 17 • Jul 2020
1.4.94
Season 17 • Jul 2020
1.4.86
Season 16 • Jun 2020
1.4.76
Season 16 • May 2020
1.4.70
Season 16 • Apr 2020
1.4.60
Season 15 • Mar 2020
1.4.50
Season 15 • Feb 2020
1.4.44
Season 15 • Jan 2020
1.4.36
Season 14 • Dec 2019
1.4.28
Season 14 • Nov 2019
1.4.20
Season 14 • Oct 2019
1.4.06
Season 13 • Aug 2019
1.3.96
Season 13 • Jul 2019
1.3.90
Season 13 • Jun 2019

Patch 1.5.88

Season 20 Released June 14, 2021

Patch 1.5.88 - Revamped Karina

Official update released June 14, 2021. Key highlights: Revamped Hero: Karina , Alpha , Minotaur , Sun , Hero Adjustments Battlefield Adjustments New Functions & Events: Ranked, Custom Action System System Adjustments Bug Fixes.

3 Buffs
0 Nerfs
46 Adjusted
1 Revamps
50 Balance Adjustments
Karina
Karina hero Revamped

Adjustments applied to Shadow Combo, Dance of Blades, Shadow Assault.

All Documented Modifications (4)
Designer Note
As the most eagerly anticipated hero in the "Reforge Your Legend" event, Karina's revamp was certainly no small challenge for us. Her role focuses more on "agility and assassination", so we've decided that this revamp should retain 'assassin' as her main feature while her agility needs to be strengthened, too.
Extra damage will be dealt to a target when they are hit 3 times. Triggering Shadow Combo at hero targets reduces the cooldowns of Karina's Skill 1 and Skill 2.
Karina keeps flourishing her twin blades to defend against all Basic Attacks as she increases her Movement Speed. She launches a spinning slash when hit by a close-range Basic Attack, or throws a shadowblade at the attacker when hit by a long-range Basic Attack. During the "Dance of Blades" state, Karina's next Basic Attack will be enhanced, with which she can charge at the target and slow them down. This state ends when the enhanced Basic Attack or Shadow Assault is cast.
This skill still locks on to and charges at the target as before, but can now also summon a Shadowform that lingers behind it, too. Use the skill again to quickly return to the Shadowform's location. In addition, Karina leaves a Shadow Mark on enemies hit by her Shadow Assault, and its cooldown is reset when a target with a Shadow Mark dies.
Role: Assassin
Tier: D
Patch History: 14 Updates
Alpha
Alpha hero Adjusted

Adjustments applied to Beta, Advance!, Force Swing, Alpha, Charge!.

All Documented Modifications (3)
Each time Alpha uses a skill, he summons Beta to attack and mark the target. Beta will launch 3 laser strikes upon reaching 2 marks. Each of Beta's first two laser strikes deals an amount of True Damage and briefly reduces the target's Movement Speed, and the final one is an AOE attack that deals even more True Damage.
After charging the skill for a while, Alpha strikes forward in a fan-shaped area, dealing Physical Damage. Each hit restores HP. Then Beta strafes the enemies within the area, dealing Physical Damage.
Alpha commands Beta to smash down at a set location, dealing Physical Damage and inflicting stun. At the same time, Alpha flies over to the area and deals Physical Damage to targets in his path, knocking them airborne toward his destination, and then smashing down to deal Physical Damage and slow them. After Alpha smashes down, Beta launches 5 AOE strikes upon the target area, each dealing Physical Damage.
Role: Fighter
Tier: D
Patch History: 13 Updates
Minotaur
Minotaur hero Adjusted

He now has brand-new art assets that fit the image of this furious Minotaur better.

All Documented Modifications (3)
Designer Note
He now has brand-new art assets that fit the image of this furious Minotaur better.
Adjusted. All his skills' cooldowns now reset whenever he enters the Rage State.
New Effect: Minotaur enhances his Basic attacks for 5s each time the skill is cast.
Role: Tank, Support
Tier: A
Patch History: 14 Updates
Sun
Sun hero Adjusted

Adjustments applied to Endless Variety, Instantaneous Move.

All Documented Modifications (3)
Designer Note
We've also added a Blink skill that performs in essentially the same way as Endless Variety. This allows Sun to confuse the enemy and escape from battle. We've also improved Instantaneous Move's damage, making it inflict AOE damage instead, to strengthen Sun's Burst ability and his capability of clearing minion waves. We hope that these changes will make Sun "the Monkey King" of the Land of Dawn once more.
Sun hurls his Golden Staff in a designated direction, dealing damage to enemies along its path and slowing them. Upon hitting heroes or creeps, it transforms into a Doppelganger that pursues the enemy. The Golden Staff will transform into a Doppelganger at the end of its path if no heroes or creeps are hit.
Sun and his Doppelgangers launch an instantaneous attack against a designated enemy, dealing damage to the target and enemies behind it. Doppelgangers created with Skill 1 and 2 now cast this skill when Sun uses it. Optimized the AI of Sun's Doppelgangers. Now it's smarter. Optimized the rules of HP inheritance for Sun's Doppelgangers. Now they inherit Sun's current HP and show an HP Bar identical to Sun's.
Role: Fighter
Tier: D
Patch History: 9 Updates
Argus
Argus hero Buff

Argus sacrificed part of his power. He's now one step closer to either immortality or death.

All Documented Modifications (4)
Designer Note
Argus sacrificed part of his power. He's now one step closer to either immortality or death.
Physical Attack Bonus for enhanced Basic Attacks: 100% → 80%
New Effect: Triggers a bleeding effect on creeps.
Reduced the cooldown by 5s for all levels.
Role: Fighter
Tier: D
Patch History: 16 Updates
Zhask
Zhask hero Buff

More heroes in the Land of Dawn now master the skill of summoning. As a result, Zhask's power sources are no longer as plentiful as before.

All Documented Modifications (3)
Designer Note
More heroes in the Land of Dawn now master the skill of summoning. As a result, Zhask's power sources are no longer as plentiful as before.
Damage after the fifth swarm of Nightmaric Clone decays.
Slightly reduced Basic Attacks' Base Damage after Nightmaric Spawn is enhanced. Greatly increased Nightmaric Spawn's Base HP after it is enhanced.
Role: Mage
Tier: D
Patch History: 12 Updates
X.Borg
X.Borg hero Buff

X. Borg has collected some new discarded technologies to modify his body, and now he can shoot fire that deals more damage.

All Documented Modifications (3)
Designer Note
X. Borg has collected some new discarded technologies to modify his body, and now he can shoot fire that deals more damage.
Base Damage: 30-100 → 40-100 Total Physical Attack Bonus for Damage: 50% → 60% Damage to Minions: 75% → 75%-100%
Base Fire Damage: 200-300 → 200-250 Extra Physical Attack Bonus for Fire Damage: 100% → 130%
Role: Fighter
Tier: D
Patch History: 22 Updates
Natalia
Natalia hero Adjusted

Knowing that she must first survive to have another chance at assassination, Natalia has learned survival skills from Tigreal.

All Documented Modifications (1)
Knowing that she must first survive to have another chance at assassination, Natalia has learned survival skills from Tigreal.
Role: Assassin
Tier: D
Patch History: 14 Updates
Lunox
Lunox hero Adjusted

Lunox just came back from a bizarre adventure in the jungle.

All Documented Modifications (2)
Designer Note
Lunox just came back from a bizarre adventure in the jungle.
Lunox now deals additional damage to all enemy targets, which is equal to a certain proportion of their Max HP. Additional damage dealt to normal creeps: 1.5%-3.5% of their Max HP → 3%-7% of their Max HP
Role: Mage
Tier: D
Patch History: 13 Updates
Esmeralda
Esmeralda hero Adjusted

"When feeling helpless or lost, I'd always stare into the night sky and find strength to move forward from the moon and stars."

All Documented Modifications (2)
Designer Note
"When feeling helpless or lost, I'd always stare into the night sky and find strength to move forward from the moon and stars."
Base Damage of Each Hit: 210-410 → 240-440
Role: Tank, Mage
Tier: A
Patch History: 19 Updates
Chang'e
Chang'e hero Adjusted

Chang'e is puzzled, wondering why the power her Crescent Moon has been sensing is waning.

All Documented Modifications (3)
Designer Note
Chang'e is puzzled, wondering why the power her Crescent Moon has been sensing is waning.
Base Damage: 300-500 → 300-450
Movement Speed Boost: 20% → 10%
Role: Mage
Tier: D
Patch History: 13 Updates
Jawhead
Jawhead hero Adjusted

It's summer time! Jawhead optimized its armor, making it lighter and more breathable.

All Documented Modifications (2)
Designer Note
It's summer time! Jawhead optimized its armor, making it lighter and more breathable.
Base Shield: 350-800 → 250-600 Total Physical Attack Bonus for the Damage Absorption of the Shield: 140% → 180%
Role: Fighter
Tier: D
Patch History: 15 Updates
Ice Retribution
Ice Retribution equipment Adjusted

Ice Retribution values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Jungling
Cost: 0 Gold
Patch History: 4 Updates
Flame Retribution
Flame Retribution equipment Adjusted

Flame Retribution values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Jungling
Cost: 0 Gold
Patch History: 4 Updates
Bloody Retribution
Bloody Retribution equipment Adjusted

Bloody Retribution values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Jungling
Cost: 0 Gold
Patch History: 5 Updates
Conceal
Conceal equipment Adjusted

Conceal values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Roaming
Cost: 0 Gold
Patch History: 5 Updates
Encourage
Encourage equipment Adjusted

Encourage values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Roaming
Cost: 0 Gold
Patch History: 5 Updates
Favor
Favor equipment Adjusted

Favor values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Roaming
Cost: 0 Gold
Patch History: 7 Updates
Dire Hit
Dire Hit equipment Adjusted

Dire Hit values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Roaming
Cost: 0 Gold
Patch History: 3 Updates
War Axe
War Axe equipment Adjusted

War Axe values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Attack
Cost: 2,100 Gold
Patch History: 11 Updates

Shadow Twinblades

battlefield Adjusted

Shadow Twinblades values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Sanctum Island & Competitive Map Scope Impacts neutral creep pacing, lane economy & objective control.
Radiant Armor
Radiant Armor equipment Adjusted

Radiant Armor values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Defense
Cost: 1,880 Gold
Patch History: 7 Updates
Sea Halberd
Sea Halberd equipment Adjusted

Sea Halberd values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Attack
Cost: 2,050 Gold
Patch History: 5 Updates

Necklace of Durance

battlefield Adjusted

Necklace of Durance values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Sanctum Island & Competitive Map Scope Impacts neutral creep pacing, lane economy & objective control.
Dominance Ice
Dominance Ice equipment Adjusted

Dominance Ice values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Defense
Cost: 2,010 Gold
Patch History: 10 Updates
Malefic Roar
Malefic Roar equipment Adjusted

Malefic Roar values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Attack
Cost: 2,060 Gold
Patch History: 4 Updates
Divine Glaive
Divine Glaive equipment Adjusted

Divine Glaive values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Magic
Cost: 1,970 Gold
Patch History: 3 Updates

Twilight Armor

battlefield Adjusted

Twilight Armor values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Sanctum Island & Competitive Map Scope Impacts neutral creep pacing, lane economy & objective control.
Queen's Wings
Queen's Wings equipment Adjusted

Queen's Wings values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Defense
Cost: 2,250 Gold
Patch History: 8 Updates
Golden Staff
Golden Staff equipment Adjusted

We've made changes to this equipment's Passive skill so that it won't be relying on other equipment too much and can deal sufficient damage on its own.

All Documented Modifications (1)
Designer Note
We've made changes to this equipment's Passive skill so that it won't be relying on other equipment too much and can deal sufficient damage on its own.
Type: Attack
Cost: 2,000 Gold
Patch History: 5 Updates
Blade of the Heptaseas
Blade of the Heptaseas equipment Adjusted

Blade of the Heptaseas values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Attack
Cost: 1,950 Gold
Patch History: 6 Updates
Rose Gold Meteor
Rose Gold Meteor equipment Adjusted

Rose Gold Meteor values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Attack
Cost: 2,030 Gold
Patch History: 7 Updates
Magic Blade
Magic Blade equipment Adjusted

Magic Blade values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Attack
Cost: 1,050 Gold
Patch History: 5 Updates
Blade Armor
Blade Armor equipment Adjusted

Blade Armor values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Defense
Cost: 1,910 Gold
Patch History: 4 Updates
Enchanted Talisman
Enchanted Talisman equipment Adjusted

Enchanted Talisman values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Magic
Cost: 2,070 Gold
Patch History: 3 Updates
Blood Wings
Blood Wings equipment Adjusted

Blood Wings values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Magic
Cost: 2,100 Gold
Patch History: 3 Updates

Haas's Claws

battlefield Adjusted

Haas's Claws values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Sanctum Island & Competitive Map Scope Impacts neutral creep pacing, lane economy & objective control.
Hunter Strike
Hunter Strike equipment Adjusted

Hunter Strike values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Attack
Cost: 2,010 Gold
Patch History: 6 Updates
Corrosion Scythe
Corrosion Scythe equipment Adjusted

Corrosion Scythe values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Attack
Cost: 2,050 Gold
Patch History: 3 Updates
Fleeting Time
Fleeting Time equipment Adjusted

Fleeting Time values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Attack, Magic & Defense
Cost: 2,050 Gold
Patch History: 4 Updates
Thunder Belt
Thunder Belt equipment Adjusted

Thunder Belt values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Defense
Cost: 1,820 Gold
Patch History: 6 Updates
Guardian Helmet
Guardian Helmet equipment Adjusted

Guardian Helmet values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Defense
Cost: 2,500 Gold
Patch History: 4 Updates
Wind of Nature
Wind of Nature equipment Adjusted

Wind of Nature values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Attack
Cost: 1,910 Gold
Patch History: 3 Updates

Winter Truncheon

battlefield Adjusted

Winter Truncheon values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Sanctum Island & Competitive Map Scope Impacts neutral creep pacing, lane economy & objective control.
Lightning Truncheon
Lightning Truncheon equipment Adjusted

Lightning Truncheon values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Magic
Cost: 2,250 Gold
Patch History: 6 Updates
Brute Force Breastplate
Brute Force Breastplate equipment Adjusted

Brute Force Breastplate values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Defense
Cost: 2,070 Gold
Patch History: 8 Updates
Antique Cuirass
Antique Cuirass equipment Adjusted

Antique Cuirass values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Defense
Cost: 2,170 Gold
Patch History: 5 Updates

Odd Potion

battlefield Adjusted

Odd Potion values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Sanctum Island & Competitive Map Scope Impacts neutral creep pacing, lane economy & objective control.
Purify
Purify battle spell Adjusted

Purify values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Cooldown: 90s
Required Level: Lv. 15
Sprint
Sprint battle spell Adjusted

Sprint values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Cooldown: 100s
Required Level: Lv. 7

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