Balance Intel & History

Patch Notes & Meta Timeline

Sequential balance adjustments from the first international championship (M1 World Championship) through to today.

Championship & Seasonal Version History 116 Archived Milestones
2.2.16
Season 41 • Sep 2026
2.1.95a
Season 41 • Aug 2026
2.1.95
Season 41 • Aug 2026
2.1.90
Season 41 • Jul 2026
2.1.88
Season 40 • Jun 2026
2.1.67a
Season 40 • May 2026
2.1.67
Season 40 • Apr 2026
2.1.61
Season 39 • Mar 2026
2.1.47
Season 39 • Jan 2026
2.1.40a
Season 39 • Dec 2025
2.1.40
Season 38 • Dec 2025
2.1.30a
Season 38 • Nov 2025
2.1.30
Season 38 • Nov 2025
2.1.18b
Season 38 • Oct 2025
2.1.18a
Season 38 • Sep 2025
2.1.18
Season 37 • Sep 2025
1.9.99a
Season 37 • Aug 2025
1.9.99
Season 37 • Aug 2025
1.9.91
Season 37 • Jul 2025
1.9.90
Season 36 • Jun 2025
1.9.64C
Season 36 • May 2025
1.9.64B
Season 36 • Apr 2025
1.9.64
Season 35 • Mar 2025
1.9.42E
Season 35 • Feb 2025
1.9.42D
Season 35 • Feb 2025
1.9.42C
Season 35 • Feb 2025
1.9.42B
Season 35 • Jan 2025
1.9.42
Season 34 • Dec 2024
1.9.20E
Season 34 • Nov 2024
1.9.20D
Season 34 • Nov 2024
1.9.20C
Season 34 • Oct 2024
1.9.20B
Season 34 • Sep 2024
1.9.20
Season 33 • Sep 2024
1.9.06C
Season 33 • Aug 2024
1.9.06B
Season 33 • Aug 2024
1.9.06
Season 33 • Jul 2024
1.8.92C
Season 33 • Jul 2024
1.8.92B
Season 33 • Jun 2024
1.8.92
Season 32 • Jun 2024
1.8.78C
Season 32 • May 2024
1.8.78B
Season 32 • Apr 2024
1.8.78
Season 32 • Apr 2024
1.8.66B
Season 32 • Mar 2024
1.8.66
Season 31 • Mar 2024
1.8.56B
Season 31 • Feb 2024
1.8.56
Season 31 • Jan 2024
1.8.47B
Season 31 • Jan 2024
1.8.47
Season 31 • Dec 2023
1.8.44
Season 30 • Dec 2023
1.8.30B
Season 30 • Nov 2023
1.8.30
Season 30 • Nov 2023
1.8.22
Season 30 • Oct 2023
1.8.20B
Season 30 • Oct 2023
1.8.20
Season 29 • Sep 2023
1.8.08
Season 29 • Aug 2023
1.7.94
Season 29 • Jun 2023
1.7.82B
Season 28 • Jun 2023
1.7.82
Season 28 • May 2023
1.7.68
Season 27 • Mar 2023
1.7.58
Season 27 • Feb 2023
1.7.44B
Season 27 • Dec 2022
1.7.44B-Hotfix
Season 27 • Dec 2022
1.7.44
Season 26 • Dec 2022
1.7.32C
Season 26 • Nov 2022
1.7.32B
Season 26 • Nov 2022
1.7.32
Season 26 • Nov 2022
1.7.20B
Season 26 • Oct 2022
1.7.20
Season 25 • Sep 2022
1.7.08
Season 25 • Aug 2022
1.6.94B
Season 25 • Jul 2022
1.6.94
Season 24 • Jun 2022
1.6.84
Season 24 • May 2022
1.6.72
Season 24 • Apr 2022
1.6.66B
Season 24 • Mar 2022
1.6.66
Season 23 • Mar 2022
1.6.58
Season 23 • Feb 2022
1.6.50B
Season 23 • Jan 2022
1.6.50
Season 23 • Jan 2022
1.6.42
Season 22 • Dec 2021
1.6.34
Season 22 • Nov 2021
1.6.26B
Season 22 • Nov 2021
1.6.26
Season 22 • Oct 2021
1.6.18B
Season 22 • Sep 2021
1.6.18
Season 21 • Sep 2021
1.6.10
Season 21 • Aug 2021
1.5.96
Season 21 • Jul 2021
1.5.88B
Season 21 • Jul 2021
1.5.88
Season 20 • Jun 2021
1.5.78
Season 20 • May 2021
1.5.70
Season 20 • Apr 2021
1.5.62B
Season 20 • Mar 2021
1.5.62
Season 19 • Mar 2021
1.5.52
Season 19 • Feb 2021
1.5.46
Season 19 • Jan 2021
1.5.38B
Season 19 • Jan 2021
1.5.38
Season 18 • Dec 2020
1.5.32
Season 18 • Nov 2020
1.5.24B
Season 18 • Nov 2020
1.5.24
Season 18 • Oct 2020
1.5.16B
Season 18 • Oct 2020
1.5.16
Season 17 • Sep 2020
1.5.08
Season 17 • Aug 2020
1.4.94B
Season 17 • Jul 2020
1.4.94
Season 17 • Jul 2020
1.4.86
Season 16 • Jun 2020
1.4.76
Season 16 • May 2020
1.4.70
Season 16 • Apr 2020
1.4.60
Season 15 • Mar 2020
1.4.50
Season 15 • Feb 2020
1.4.44
Season 15 • Jan 2020
1.4.36
Season 14 • Dec 2019
1.4.28
Season 14 • Nov 2019
1.4.20
Season 14 • Oct 2019
1.4.06
Season 13 • Aug 2019
1.3.96
Season 13 • Jul 2019
1.3.90
Season 13 • Jun 2019

Patch 1.6.26

Season 22 Released October 26, 2021

Patch 1.6.26 - New Hero Aamon

Official update released October 26, 2021. Key highlights: New Hero: Aamon , Duke of Shards . A master assassin wielding lethal mana shards. Hero Adjustments Battlefield Adjustments: War Axe , Iron Crab, and Miya damage text merging System Adjustments Bug Fixes.

10 Buffs
1 Nerfs
18 Adjusted
29 Balance Adjustments
Aamon
Aamon hero Buff

A master assassin wielding lethal mana shards.

All Documented Modifications (5)
Designer Note
A master assassin wielding lethal mana shards.
Aamon enters the Camouflage state each time he hits an enemy with a skill, during which he cannot be targeted, restores HP, and gains a burst of extra Movement Speed. The Camouflage state will end on Aamon's next attack, after which he can perform enhanced Basic Attacks within the next few seconds. Each enhanced Basic Attack reduces the cooldowns of Aamon's other skills.
Passive: Aamon charges his armor each time he casts a skill or hits an enemy with a skill or enhanced Basic Attack. At 5 charges, Aamon throws 5 shards at the target on his next attack, dealing damage. The shards will then scatter around the target. Active: Aamon throws a shard at a nearby enemy, dealing damage.
Aamon throws a shard forward, dealing damage to the first non-minion enemy hit and slowing them. The shard will then return to Aamon immediately. If the shard fails to hit an enemy, it'll return to Aamon after a short delay and allow him to enter the Camouflage state.
After a short period of channeling, Aamon throws 8-25 shards at a designated enemy, dealing high Magic Damage. The number of shards thrown increases with Aamon's armor charges and the shards on the ground. The damage dealt increases with the target's lost HP.
Role: Assassin
Tier: D
Patch History: 12 Updates
Odette
Odette hero Buff

We're boosting Odette's performance in one-on-one duels.

All Documented Modifications (3)
Designer Note
We're boosting Odette's performance in one-on-one duels.
When there's only one enemy around, the sound wave will bounce between Odette and the enemy.
Magic energy ball's flying speed slightly increased.
Role: Mage
Tier: D
Patch History: 11 Updates
Kagura
Kagura hero Buff

Early game performance slightly increased.

All Documented Modifications (3)
Designer Note
Early game performance slightly increased.
Base Damage: 290-590 → 315-590
Mana Cost: 80-105 → 55-80
Role: Mage
Tier: D
Patch History: 9 Updates
Bane
Bane hero Adjusted

We're handing Magic-build Banes the appropriate Skill 1 they've been missing. As a result, Bane's role has been changed to Fighter/Mage.

All Documented Modifications (3)
Designer Note
We're handing Magic-build Banes the appropriate Skill 1 they've been missing. As a result, Bane's role has been changed to Fighter/Mage.
New Effect: Enemies hit are slowed by (10 + 10% Magic Power)% for 1s (that is, 10% at 0 Magic Power and 60% at 500 Magic Power)
Extra HP Restoration: 10% of Lost HP → (6 + 2.5% Magic Power)% of Lost HP Cooldown Reduction Per 100 Magic Power: 5% → 7%
Role: Fighter, Mage
Tier: D
Patch History: 18 Updates
Khaleed
Khaleed hero Buff

Overall performance slightly increased, gameplay experience improved.

All Documented Modifications (4)
Designer Note
Overall performance slightly increased, gameplay experience improved.
Energy charging speed during Skill 1 and Ultimate increased.
Foreswing time greatly reduced. Base Damage: 200-550 → 170-520 Damage Increase Per Cast: 10% → 15%
First Attack's Damage: 150-300 + 80% Physical Attack → 100-250 + 50% Physical Attack Second Attack's Base Damage: 500-800 → 450-750
Role: Fighter
Tier: C
Patch History: 11 Updates
Karrie
Karrie hero Adjusted

We're easing up on Karrie's Mana constraints so she could be more proactive with her skills in the laning phase. Also slightly upping her early game damage.

All Documented Modifications (3)
Designer Note
We're easing up on Karrie's Mana constraints so she could be more proactive with her skills in the laning phase. Also slightly upping her early game damage.
Mana Cost: 80-130 → 40-65
Mana Cost: 140-180 → 70-90 Lightwheel's Damage Ratio: 55-65% → 60%-66%
Role: Marksman
Tier: C
Patch History: 17 Updates
Clint
Clint hero Buff

We're amping up Clint's burst damage in the early to mid game and smoothing out the damage scaling of his enhanced Basic Attacks.

All Documented Modifications (2)
Designer Note
We're amping up Clint's burst damage in the early to mid game and smoothing out the damage scaling of his enhanced Basic Attacks.
Enhanced Basic Attack's Damage: 135% Total Physical Attack → 100 + 120% Total Physical Attack (Only the Physical Attack bonus part can critically strike)
Role: Marksman
Tier: B
Patch History: 15 Updates
Irithel
Irithel hero Adjusted

To balance out the strength boost from the fix of the Basic Attack issue, we're restricting some of Irithel's other powers. Additionally, we're making some optimizations to mend her weakness in early-game lane clearing.

All Documented Modifications (3)
Designer Note
To balance out the strength boost from the fix of the Basic Attack issue, we're restricting some of Irithel's other powers. Additionally, we're making some optimizations to mend her weakness in early-game lane clearing.
Base Damage: 250-400 → 450-650 Physical Defense Reduction: 15-60 → 15-40
Basic Attack Damage: 80-180 + 105% Total Physical Attack → 180 + 85%-105% Total Physical Attack Cooldown: 42-30s → 45-39s
Role: Marksman
Tier: D
Patch History: 13 Updates
Popol and Kupa
Popol and Kupa hero Adjusted

We're giving Popol more durability so he can adopt a more aggressive style.

All Documented Modifications (2)
Designer Note
We're giving Popol more durability so he can adopt a more aggressive style.
Shield's Physical Attack Bonus: 160% → 200%
Role: Marksman
Tier: D
Patch History: 17 Updates
Bruno
Bruno hero Buff

Bruno's able to infuse even more power into his Mecha Legs.

All Documented Modifications (2)
Designer Note
Bruno's able to infuse even more power into his Mecha Legs.
Enhanced Basic Attack's Base Damage: 120-270 → 120-320
Role: Marksman
Tier: C
Patch History: 18 Updates
Granger
Granger hero Adjusted

Fixed an issue.

All Documented Modifications (2)
Designer Note
Fixed an issue.
Attack Speed Ratio: 50% → 40%
Role: Marksman
Tier: C
Patch History: 21 Updates
Brody
Brody hero Adjusted

We're boosting Brody's sustained damage so it's similar to that of regular Marksmen.

All Documented Modifications (1)
We're boosting Brody's sustained damage so it's similar to that of regular Marksmen.
Role: Marksman
Tier: B
Patch History: 13 Updates
Beatrix
Beatrix hero Adjusted

We're lowering the damage difference between Beatrix's different weapons.

All Documented Modifications (1)
We're lowering the damage difference between Beatrix's different weapons.
Role: Marksman
Tier: C
Patch History: 17 Updates
Natan
Natan hero Adjusted

Early game damage slightly reduced.

All Documented Modifications (2)
Designer Note
Early game damage slightly reduced.
Base Damage: 200-500 → 150-450
Role: Marksman
Tier: D
Patch History: 20 Updates
Argus
Argus hero Buff

Burst damage and lane clearing ability slightly increased.

All Documented Modifications (3)
Designer Note
Burst damage and lane clearing ability slightly increased.
Enhanced Basic Attack's Physical Attack Bonus: 80% → 100%
New Effect: Damage to minions increased to 200%.
Role: Fighter
Tier: D
Patch History: 16 Updates
Aulus
Aulus hero Buff

We're slightly boosting Aulus's mobility and making some changes to his recommended builds.

All Documented Modifications (3)
Designer Note
We're slightly boosting Aulus's mobility and making some changes to his recommended builds.
Cooldown: 13-9s → 12-7s
Enhanced Basic Attack's Base HP Restoration: 15 → 30
Role: Fighter
Tier: B
Patch History: 15 Updates
Gloo
Gloo hero Buff

Late game performance slightly increased.

All Documented Modifications (2)
Designer Note
Late game performance slightly increased.
Cooldown: 10.5s → 10.5-8s
Role: Tank
Tier: A
Patch History: 15 Updates
Gord
Gord hero Adjusted

Gord made a breakthrough in his research on Mystic magic.

All Documented Modifications (2)
Designer Note
Gord made a breakthrough in his research on Mystic magic.
Base Damage: 200-320 → 220-350
Role: Mage
Tier: D
Patch History: 14 Updates
Karina
Karina hero Adjusted

Tank-build Karina has been overperforming lately, so we're applying some restrictions.

All Documented Modifications (2)
Designer Note
Tank-build Karina has been overperforming lately, so we're applying some restrictions.
Damage: 45 + 5 * Level + 11% of the Target's Lost HP → 50 + 80% Magic Power + 8% of the Target's Lost HP
Role: Assassin
Tier: D
Patch History: 14 Updates
Mathilda
Mathilda hero Adjusted

We're lowering Mathilda's control difficulty and balancing out her strength in higher play.

All Documented Modifications (4)
Designer Note
We're lowering Mathilda's control difficulty and balancing out her strength in higher play.
Base Damage: 410-660 → 425-700 Decay Ratio: 30% → 20%
Mana Cost: 120-95 → 75-100
Wisp's Base Damage: 40-50 → 60-70
Role: Support, Assassin
Tier: B
Patch History: 15 Updates
Phoveus
Phoveus hero Adjusted

We're further lowering Phoveus's control difficulty.

All Documented Modifications (2)
Designer Note
We're further lowering Phoveus's control difficulty.
Base Damage: 275-525 → 250-500 Mana Cost: 50-65 → 40-60 Damage to Minions: 150% → 160%
Role: Fighter
Tier: B
Patch History: 11 Updates
Jawhead
Jawhead hero Buff

Support ability reduced, damage ability increased.

All Documented Modifications (3)
Designer Note
Support ability reduced, damage ability increased.
Cooldown: 12-10s → 15-12s
Damage: 400-700 + 100% Total Physical Attack → 350-600 + 150% Total Physical Attack
Role: Fighter
Tier: D
Patch History: 15 Updates
Barats
Barats hero Adjusted

Barats and Detona are stealing too much of the spotlight in higher play.

All Documented Modifications (2)
Designer Note
Barats and Detona are stealing too much of the spotlight in higher play.
Defense Per Stack: 2-5 → 1-4
Role: Tank, Fighter
Tier: A
Patch History: 15 Updates
Hayabusa
Hayabusa hero Adjusted

Life's been too easy for Hayabusa with his new mobility tools, so we're slowing him down a bit.

All Documented Modifications (3)
Designer Note
Life's been too easy for Hayabusa with his new mobility tools, so we're slowing him down a bit.
Cooldown: 19-14s → 20-16s
Role: Assassin
Tier: C
Patch History: 16 Updates
Paquito
Paquito hero Nerf

We're further nerfing the boxing champion's performance in higher play.

All Documented Modifications (2)
Designer Note
We're further nerfing the boxing champion's performance in higher play.
Damage: 245-420 + 70% Physical Attack → 210-360 + 50% Physical Attack
Role: Fighter, Assassin
Tier: S
Patch History: 20 Updates
X.Borg
X.Borg hero Adjusted

Early game durability reduced.

All Documented Modifications (1)
Early game durability reduced.
Role: Fighter
Tier: D
Patch History: 22 Updates
Yve
Yve hero Adjusted

Damage slightly reduced.

All Documented Modifications (2)
Designer Note
Damage slightly reduced.
Slide Attack's Base Damage: 105-165 → 65-125
Role: Mage
Tier: C
Patch History: 19 Updates
War Axe
War Axe equipment Adjusted

War Axe values and gameplay tuning.

All Documented Modifications (1)
Item and gameplay values adjusted.
Type: Attack
Cost: 2,100 Gold
Patch History: 11 Updates

Sanctum Island Map & Neutral Objectives

battlefield Adjusted

Neutral creeps, defense turret plating, and lane minion mechanics tuned.

All Documented Modifications (1)
Adjustments applied to battlefield pacing and objective equilibrium in Patch 1.6.26.
Sanctum Island & Competitive Map Scope Impacts neutral creep pacing, lane economy & objective control.

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