Patch Notes & Meta Timeline
Sequential balance adjustments from the first international championship (M1 World Championship) through to today.
Patch 1.8.08
Season 29 Released August 08, 2023Patch 1.8.08 - Competitive Balance Adjustments
Official update released August 8, 2023. Key highlights: New Item: Great Dragon Spear Beyond the Clouds Event Series.
Adjustments applied to Assassin Instinct, Claw Dash, Smoke Bomb, The Hunt.
We're trying to increase Aulus's laning sustainability in the early game and make it easier for him to join teamfights in the late game.
We're optimizing Alucard's damage ratios and making him perform better without the Ultimate.
We want to make Yu Zhong's passive simpler while also somewhat buffing his laning potential.
Ixia was strong in mid-to-late-game teamfights, but it took too long for her to get a proper build running. That's why we're buffing her early game potential a bit.
Irithel was a bit weak without her Ultimate, so we reduced the cooldown time of her Ultimate while also reducing the duration of her Ultimate to balance things out.
Adjustments applied to Angry Gloom, Shadow Energy, Black Shoes.
We're increasing Zilong's laning ability slightly in the early game.
With the Talent and equipment changes, it's easier for Ling to get extra Crit Chance. Our goal is for Ling to use or work toward stacking Crit Chance rather than focusing on Attack Speed.
Yve can not only speed up but also slow enemies frequently, so we're cutting down her slow ability while keeping her speed-ups.
After the Emblem changes, Alpha is too powerful in the early game, so we're toning down his damage and HP Regen.
It was too easy for Freya to keep spamming her Skil 2, which allowed her to nullify all Attack Speed Reduction effects, leaving enemies no way to counter her. And that was something we wanted to change.
It's quite terrible to be on the receiving end of Arlott's Ultimate, so we've decided to give his enemy more time to react by slightly increasing the cooldown time of his Ultimate.
We've improved Xavier's early-game performance and laning power slightly.
Adjustments applied to Magic Boomerang, Molina Blitz.
To emphasize Aldous' role as Exp Laner, we adjusted his Skill 1 to allow him to gain more Soul Steal stacks from Siege Minions, but lowered the damage increase from each Soul Steal stack to balance things out.
We adjusted Alice's Passive against Siege Minions and changed the skill effects accordingly to balance things out.
We've slightly increased the damage of his Skill 2 based on each hero hit, but lowered the max number of bounces. (The damage on 3 hero hits remains the same.)
Haas's Claws
battlefield AdjustedWe're adding the effects of Scarlet Phantom into Haas's Claws. You'll find the adjustments to Haas's Claws hereunder.
Great Dragon Spear values and gameplay tuning.
We're making it more adaptable and powerful against heroes relying on slow effects.
Twilight Armor
battlefield AdjustedWe want it to be more reliable against Burst Damage.
This piece of equipment works for more or less everyone, so we slightly increased its price.