Patch Notes & Meta Timeline
Sequential balance adjustments from the first international championship (M1 World Championship) through to today.
Patch 1.8.78
Season 32 Released April 23, 2024Patch 1.8.78 - Revamped Helcurt
Official update released April 23, 2024. Key highlights: Revamped Hero : Helcurt , Shadowbringer Hero Adjustments Equipment Adjustments Talent Adjustments Battlefield Adjustments System Adjustments Events Bug Fixes.
Adjustments applied to Shadow of Styx, Hidden Terror, Deadly Stinger, Dark Night Falls.
Adjustments applied to Snack Time!, Crash Course, Overtime, Shortcut.
Significantly improved the smoothness of his skill combos, while slighty reducing his damage for balance.
Adjustments applied to Cloud Walker, Finch Poise, Defiant Sword.
We want to speed up Julian's jungling and combat before Lv.3, while allowing him to be more flexible with his Basic Attacks between skills and reducing the damage of his enhanced Basic Attacks in the late game
Adjustments applied to Ninjutsu Phantom Shuriken, Ougi Shadow Kill.
Adjustments applied to Noumenon Energy Core, Power Charge, Guardian's Reflection.
Without Blink skills, Miya needs a greater range
Without Blink skills, Layla needs smoother skills to improve her kiting.
Reduced the Mana Cost of some skills and simplified the cooldown mechanism of Natan's Ultimate.
Karrie has been on a hot streak. We want to nerf her mobility to make her less competitive.
Minotaur needs to cool down a bit after his recent overpowering performance. Increased base Defense to match the adjustments to defensive equipment
When Mathilda casts her Ultimate and flies around enemy heroes, she can retreat or attack at any time, making it difficult for enemies to counter. We want to keep her offensive ability while making her harder to use.
Adjustments applied to Dreamland Twist, Power of Chaos Darkening.
We want to speed up Yve's lane clearing in the early and mid game and make Skill 1 easier to use to give her an edge in the current patch.
We want to improve her lane clearing abilities to give her an advantage in the Mid Lane.
Reduced the Mana Cost of some skills to match the purple Buff adjustment.
Reduced the Mana Cost of some skills to match the purple Buff adjustment.
Reduced the Mana Cost of some skills to match the purple Buff adjustment.
Reduced the Energy Cost of some skills to match the purple Buff adjustment.
Reduced the Mana Cost of some skills to match the purple Buff adjustment.
Reduced the Mana Cost of some skills to match the purple Buff adjustment.
Reduced the Mana Cost of some skills to match the purple Buff adjustment.
Reduced the Mana Cost of some skills to match the purple Buff adjustment.
Reduced the Mana Cost of some skills to match the purple Buff adjustment.
Reduced the Mana Cost of some skills to match the purple Buff adjustment.
Reduced the Mana Cost of some skills to match the purple Buff adjustment.
Reduced the Mana Cost of some skills to match the purple Buff adjustment. Increased base Defense to match the adjustments to defensive equipment.
Reduced the Mana Cost of some skills to match the purple Buff adjustment. Increased base Defense to match the adjustments to defensive equipment.
Increased base Defense to match the adjustments to defensive equipment.
Increased base Defense to match the adjustments to defensive equipment.
Increased base Defense to match the adjustments to defensive equipment.
Increased base Defense to match the adjustments to defensive equipment.
Increased base Defense to match the adjustments to defensive equipment.
Carmilla's enemy can escape easily despite being linked by her Ultimate, so we increased its slow effect. Increased base Defense to match the adjustments to defensive equipment.
Increased base Defense to match the adjustments to defensive equipment.
Increased base Defense to match the adjustments to defensive equipment.
Increased base Defense to match the adjustments to defensive equipment.
Increased base Defense to match the adjustments to defensive equipment.
Increased base Defense to match the adjustments to defensive equipment.
Increased base Defense to match the adjustments to defensive equipment.
Increased base Defense to match the adjustments to defensive equipment.
Increased base Defense to match the adjustments to defensive equipment.
Increased base Defense to match the adjustments to defensive equipment.
We want it to have similar counter effects for Fighters and Marksmen that rely on Attack Speed
Blood Wings (Reworked)
battlefield AdjustedWe want it to better improve Mages' durability at a lower price, making it available in early and mid game.
We need new Mage equipment to provide lots of Magic Power after lowering the price of Blood Wings.
We removed the Passive and lowered the price to add it to more Build Paths.
To match the adjustments made to Ogre Tomahawk, we want heroes that use this as core equipment to build faster.
Blade of the Heptaseas values and gameplay tuning.
Brute Force Breastplate values and gameplay tuning.
Twilight Armor
battlefield AdjustedTwilight Armor values and gameplay tuning.
Winter Truncheon
battlefield AdjustedWinter Truncheon values and gameplay tuning.
Dreadnaught Armor values and gameplay tuning.
Magic Resist Cloak values and gameplay tuning.
Brave Smite
battlefield AdjustedBrave Smite values and gameplay tuning.
Killing Spree
battlefield AdjustedKilling Spree values and gameplay tuning.
Weakness Finder
battlefield AdjustedWeakness Finder values and gameplay tuning.