Balance Intel & History

Patch Notes & Meta Timeline

Sequential balance adjustments from the first international championship (M1 World Championship) through to today.

Championship & Seasonal Version History 116 Archived Milestones
2.2.16
Season 41 • Sep 2026
2.1.95a
Season 41 • Aug 2026
2.1.95
Season 41 • Aug 2026
2.1.90
Season 41 • Jul 2026
2.1.88
Season 40 • Jun 2026
2.1.67a
Season 40 • May 2026
2.1.67
Season 40 • Apr 2026
2.1.61
Season 39 • Mar 2026
2.1.47
Season 39 • Jan 2026
2.1.40a
Season 39 • Dec 2025
2.1.40
Season 38 • Dec 2025
2.1.30a
Season 38 • Nov 2025
2.1.30
Season 38 • Nov 2025
2.1.18b
Season 38 • Oct 2025
2.1.18a
Season 38 • Sep 2025
2.1.18
Season 37 • Sep 2025
1.9.99a
Season 37 • Aug 2025
1.9.99
Season 37 • Aug 2025
1.9.91
Season 37 • Jul 2025
1.9.90
Season 36 • Jun 2025
1.9.64C
Season 36 • May 2025
1.9.64B
Season 36 • Apr 2025
1.9.64
Season 35 • Mar 2025
1.9.42E
Season 35 • Feb 2025
1.9.42D
Season 35 • Feb 2025
1.9.42C
Season 35 • Feb 2025
1.9.42B
Season 35 • Jan 2025
1.9.42
Season 34 • Dec 2024
1.9.20E
Season 34 • Nov 2024
1.9.20D
Season 34 • Nov 2024
1.9.20C
Season 34 • Oct 2024
1.9.20B
Season 34 • Sep 2024
1.9.20
Season 33 • Sep 2024
1.9.06C
Season 33 • Aug 2024
1.9.06B
Season 33 • Aug 2024
1.9.06
Season 33 • Jul 2024
1.8.92C
Season 33 • Jul 2024
1.8.92B
Season 33 • Jun 2024
1.8.92
Season 32 • Jun 2024
1.8.78C
Season 32 • May 2024
1.8.78B
Season 32 • Apr 2024
1.8.78
Season 32 • Apr 2024
1.8.66B
Season 32 • Mar 2024
1.8.66
Season 31 • Mar 2024
1.8.56B
Season 31 • Feb 2024
1.8.56
Season 31 • Jan 2024
1.8.47B
Season 31 • Jan 2024
1.8.47
Season 31 • Dec 2023
1.8.44
Season 30 • Dec 2023
1.8.30B
Season 30 • Nov 2023
1.8.30
Season 30 • Nov 2023
1.8.22
Season 30 • Oct 2023
1.8.20B
Season 30 • Oct 2023
1.8.20
Season 29 • Sep 2023
1.8.08
Season 29 • Aug 2023
1.7.94
Season 29 • Jun 2023
1.7.82B
Season 28 • Jun 2023
1.7.82
Season 28 • May 2023
1.7.68
Season 27 • Mar 2023
1.7.58
Season 27 • Feb 2023
1.7.44B
Season 27 • Dec 2022
1.7.44B-Hotfix
Season 27 • Dec 2022
1.7.44
Season 26 • Dec 2022
1.7.32C
Season 26 • Nov 2022
1.7.32B
Season 26 • Nov 2022
1.7.32
Season 26 • Nov 2022
1.7.20B
Season 26 • Oct 2022
1.7.20
Season 25 • Sep 2022
1.7.08
Season 25 • Aug 2022
1.6.94B
Season 25 • Jul 2022
1.6.94
Season 24 • Jun 2022
1.6.84
Season 24 • May 2022
1.6.72
Season 24 • Apr 2022
1.6.66B
Season 24 • Mar 2022
1.6.66
Season 23 • Mar 2022
1.6.58
Season 23 • Feb 2022
1.6.50B
Season 23 • Jan 2022
1.6.50
Season 23 • Jan 2022
1.6.42
Season 22 • Dec 2021
1.6.34
Season 22 • Nov 2021
1.6.26B
Season 22 • Nov 2021
1.6.26
Season 22 • Oct 2021
1.6.18B
Season 22 • Sep 2021
1.6.18
Season 21 • Sep 2021
1.6.10
Season 21 • Aug 2021
1.5.96
Season 21 • Jul 2021
1.5.88B
Season 21 • Jul 2021
1.5.88
Season 20 • Jun 2021
1.5.78
Season 20 • May 2021
1.5.70
Season 20 • Apr 2021
1.5.62B
Season 20 • Mar 2021
1.5.62
Season 19 • Mar 2021
1.5.52
Season 19 • Feb 2021
1.5.46
Season 19 • Jan 2021
1.5.38B
Season 19 • Jan 2021
1.5.38
Season 18 • Dec 2020
1.5.32
Season 18 • Nov 2020
1.5.24B
Season 18 • Nov 2020
1.5.24
Season 18 • Oct 2020
1.5.16B
Season 18 • Oct 2020
1.5.16
Season 17 • Sep 2020
1.5.08
Season 17 • Aug 2020
1.4.94B
Season 17 • Jul 2020
1.4.94
Season 17 • Jul 2020
1.4.86
Season 16 • Jun 2020
1.4.76
Season 16 • May 2020
1.4.70
Season 16 • Apr 2020
1.4.60
Season 15 • Mar 2020
1.4.50
Season 15 • Feb 2020
1.4.44
Season 15 • Jan 2020
1.4.36
Season 14 • Dec 2019
1.4.28
Season 14 • Nov 2019
1.4.20
Season 14 • Oct 2019
1.4.06
Season 13 • Aug 2019
1.3.96
Season 13 • Jul 2019
1.3.90
Season 13 • Jun 2019

Patch 1.8.92B

Season 33 Released June 26, 2024

Patch 1.8.92B - Competitive Balance Adjustments

Official update released June 26, 2024. Key highlights: Hero Adjustments Equipment Stat Adjustments: Sky Piercer.

0 Buffs
3 Nerfs
5 Adjusted
8 Balance Adjustments
Xavier
Xavier hero Adjusted

Adjustments applied to Mystic Field, Dawning Light.

All Documented Modifications (3)
Designer Note
The combination of Xavier's cooldown reduction and Transcendence made the control and sustained damage of his Mystic Field and Dawning Light too powerful. We've decided to keep Xavier's burst damage, but reduce his late game casting frequency slightly.
Cooldown: 13-11s → 13s
Cooldown: 60-52s → 56s
Role: Mage
Tier: D
Patch History: 11 Updates
Roger
Roger hero Adjusted

Adjustments applied to Full Moon Curse.

All Documented Modifications (2)
Designer Note
Currently, Roger has damage that rivals the other Marksmen in the Gold Lane, while also having strong mobility. This limits the opportunities for traditional Marksmen to be picked. We want to reduce his damage while maintaining his mobility.
Human Form Additional Damage Based on the Enemy's Current HP: 5% → 4% Wolf Form Additional Damage Based on the Enemy's Lost HP: 5% → 4%
Role: Fighter, Marksman
Tier: D
Patch History: 9 Updates
Harith
Harith hero Adjusted

After the previous adjustment, Harith was still too powerful in the Gold Lane during the laning phase.

All Documented Modifications (3)
Designer Note
After the previous adjustment, Harith was still too powerful in the Gold Lane during the laning phase.
Base Damage: 224-344 → 200-344 Explosion Damage: 560-860 → 500-860
Initial Slow: 70% → 50% Continuous Slow: 35% → 15%
Role: Mage
Tier: B
Patch History: 20 Updates
Moskov
Moskov hero Nerf

After the previous adjustment, Moskov's late game damage was still too high. We have slightly reduced his damage growth.

All Documented Modifications (1)
After the previous adjustment, Moskov's late game damage was still too high. We have slightly reduced his damage growth.
Role: Marksman
Tier: B
Patch History: 12 Updates
Claude
Claude hero Nerf

Compared to other Marksmen, Claude has both high mobility and sustained damage. We have slightly reduced his damage in the mid to late game.

All Documented Modifications (2)
Designer Note
Compared to other Marksmen, Claude has both high mobility and sustained damage. We have slightly reduced his damage in the mid to late game.
Dexter's Damage: 20 +30% of Total Physical Attack → 25 +25% of Total Physical Attack Inherited Attack Effects by Dexter: 30% → 25%
Role: Marksman
Tier: B
Patch History: 21 Updates
Leomord
Leomord hero Adjusted

Leomord still heavily relies on his Ultimate. We have reduced its cooldown to give him more opportunities to compete with other Junglers.

All Documented Modifications (2)
Designer Note
Leomord still heavily relies on his Ultimate. We have reduced its cooldown to give him more opportunities to compete with other Junglers.
Cooldown: 40-30s → 35-25s
Role: Fighter
Tier: C
Patch History: 10 Updates
Aurora
Aurora hero Nerf

Aurora lacked control and damage in the mid and late game. Therefore, we have slightly reduced her skill cooldown.

All Documented Modifications (2)
Designer Note
Aurora lacked control and damage in the mid and late game. Therefore, we have slightly reduced her skill cooldown.
Cooldown: 13s → 13-11s
Role: Mage
Tier: D
Patch History: 13 Updates
Sky Piercer
Sky Piercer equipment Adjusted

Sky Piercer values and gameplay tuning.

All Documented Modifications (1)
Designer Note
We're pleased that this new equipment has been well-received, but it's currently too versatile and its snowballing potential is a bit of a challenge to deal with. We aim to address this by lowering the equipment's "initial HP threshold of the execution" and increasing the number of stacks needed to reach the limit. Heroes who can easily get kills in the early game will be more suited to equip this item.
Type: Attack
Cost: 1,500 Gold
Patch History: 3 Updates

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