Balance Intel & History

Patch Notes & Meta Timeline

Sequential balance adjustments from the first international championship (M1 World Championship) through to today.

Championship & Seasonal Version History 116 Archived Milestones
2.2.16
Season 41 • Sep 2026
2.1.95a
Season 41 • Aug 2026
2.1.95
Season 41 • Aug 2026
2.1.90
Season 41 • Jul 2026
2.1.88
Season 40 • Jun 2026
2.1.67a
Season 40 • May 2026
2.1.67
Season 40 • Apr 2026
2.1.61
Season 39 • Mar 2026
2.1.47
Season 39 • Jan 2026
2.1.40a
Season 39 • Dec 2025
2.1.40
Season 38 • Dec 2025
2.1.30a
Season 38 • Nov 2025
2.1.30
Season 38 • Nov 2025
2.1.18b
Season 38 • Oct 2025
2.1.18a
Season 38 • Sep 2025
2.1.18
Season 37 • Sep 2025
1.9.99a
Season 37 • Aug 2025
1.9.99
Season 37 • Aug 2025
1.9.91
Season 37 • Jul 2025
1.9.90
Season 36 • Jun 2025
1.9.64C
Season 36 • May 2025
1.9.64B
Season 36 • Apr 2025
1.9.64
Season 35 • Mar 2025
1.9.42E
Season 35 • Feb 2025
1.9.42D
Season 35 • Feb 2025
1.9.42C
Season 35 • Feb 2025
1.9.42B
Season 35 • Jan 2025
1.9.42
Season 34 • Dec 2024
1.9.20E
Season 34 • Nov 2024
1.9.20D
Season 34 • Nov 2024
1.9.20C
Season 34 • Oct 2024
1.9.20B
Season 34 • Sep 2024
1.9.20
Season 33 • Sep 2024
1.9.06C
Season 33 • Aug 2024
1.9.06B
Season 33 • Aug 2024
1.9.06
Season 33 • Jul 2024
1.8.92C
Season 33 • Jul 2024
1.8.92B
Season 33 • Jun 2024
1.8.92
Season 32 • Jun 2024
1.8.78C
Season 32 • May 2024
1.8.78B
Season 32 • Apr 2024
1.8.78
Season 32 • Apr 2024
1.8.66B
Season 32 • Mar 2024
1.8.66
Season 31 • Mar 2024
1.8.56B
Season 31 • Feb 2024
1.8.56
Season 31 • Jan 2024
1.8.47B
Season 31 • Jan 2024
1.8.47
Season 31 • Dec 2023
1.8.44
Season 30 • Dec 2023
1.8.30B
Season 30 • Nov 2023
1.8.30
Season 30 • Nov 2023
1.8.22
Season 30 • Oct 2023
1.8.20B
Season 30 • Oct 2023
1.8.20
Season 29 • Sep 2023
1.8.08
Season 29 • Aug 2023
1.7.94
Season 29 • Jun 2023
1.7.82B
Season 28 • Jun 2023
1.7.82
Season 28 • May 2023
1.7.68
Season 27 • Mar 2023
1.7.58
Season 27 • Feb 2023
1.7.44B
Season 27 • Dec 2022
1.7.44B-Hotfix
Season 27 • Dec 2022
1.7.44
Season 26 • Dec 2022
1.7.32C
Season 26 • Nov 2022
1.7.32B
Season 26 • Nov 2022
1.7.32
Season 26 • Nov 2022
1.7.20B
Season 26 • Oct 2022
1.7.20
Season 25 • Sep 2022
1.7.08
Season 25 • Aug 2022
1.6.94B
Season 25 • Jul 2022
1.6.94
Season 24 • Jun 2022
1.6.84
Season 24 • May 2022
1.6.72
Season 24 • Apr 2022
1.6.66B
Season 24 • Mar 2022
1.6.66
Season 23 • Mar 2022
1.6.58
Season 23 • Feb 2022
1.6.50B
Season 23 • Jan 2022
1.6.50
Season 23 • Jan 2022
1.6.42
Season 22 • Dec 2021
1.6.34
Season 22 • Nov 2021
1.6.26B
Season 22 • Nov 2021
1.6.26
Season 22 • Oct 2021
1.6.18B
Season 22 • Sep 2021
1.6.18
Season 21 • Sep 2021
1.6.10
Season 21 • Aug 2021
1.5.96
Season 21 • Jul 2021
1.5.88B
Season 21 • Jul 2021
1.5.88
Season 20 • Jun 2021
1.5.78
Season 20 • May 2021
1.5.70
Season 20 • Apr 2021
1.5.62B
Season 20 • Mar 2021
1.5.62
Season 19 • Mar 2021
1.5.52
Season 19 • Feb 2021
1.5.46
Season 19 • Jan 2021
1.5.38B
Season 19 • Jan 2021
1.5.38
Season 18 • Dec 2020
1.5.32
Season 18 • Nov 2020
1.5.24B
Season 18 • Nov 2020
1.5.24
Season 18 • Oct 2020
1.5.16B
Season 18 • Oct 2020
1.5.16
Season 17 • Sep 2020
1.5.08
Season 17 • Aug 2020
1.4.94B
Season 17 • Jul 2020
1.4.94
Season 17 • Jul 2020
1.4.86
Season 16 • Jun 2020
1.4.76
Season 16 • May 2020
1.4.70
Season 16 • Apr 2020
1.4.60
Season 15 • Mar 2020
1.4.50
Season 15 • Feb 2020
1.4.44
Season 15 • Jan 2020
1.4.36
Season 14 • Dec 2019
1.4.28
Season 14 • Nov 2019
1.4.20
Season 14 • Oct 2019
1.4.06
Season 13 • Aug 2019
1.3.96
Season 13 • Jul 2019
1.3.90
Season 13 • Jun 2019

Patch 1.5.38

Season 18 Released December 15, 2020

Patch 1.5.38 - Competitive Balance Adjustments

Official update released December 15, 2020. Key highlights: Hero Adjustments Battlefield Adjustments New Functions & Events System Adjustments.

4 Buffs
4 Nerfs
13 Adjusted
20 Balance Adjustments Filtered View
Alpha
Alpha hero Adjusted

Adjustments applied to Beta, Advance!, Rotary Impact, Force Swing, Alpha, Charge!.

All Documented Modifications (5)
Designer Note
Alpha's performance in battle is still undesirable after the previous adjustments. According to our observation, we've decided to dramatically reduce cooldowns of all this skills, both to increase his playability and to make his Passive triggered more often. Of course, to maintain a balance, we've also slightly weakened the effects of his skills for single uses.
New Effect: Continuous attacks slow the target by 90% each time, for 0.2s.
Base Damage of Slashes: 210-310 → 200-300 Base Damage of Beta's Strafe: 90-165 → 100-150 Slow Effect: 70% for 2s → 40% for 1s Cooldown: 7-4s → 4s Mana Cost: 60 → 50
Base Damage of Strikes: 160-460 → 250-400 Total Physical Attack Bonus of Strikes: 170% → 100% Base Damage of Beta's Strafe: 90-165 → 75-120 Base HP Regen: 150-300 → 125-200 HP Regen Bonus: 40% of Magic Power → 30% of Physical Attack Bonus Cooldown: 6s → 6-4s
Cooldown: 24-20s → 20-12s Stun Duration: 1.3s → 1s
Role: Fighter
Tier: D
Patch History: 13 Updates
Harley
Harley hero Nerf

Adjustments applied to Magic Master, Poker Trick, Deadly Magic.

All Documented Modifications (4)
Designer Note
He is rarely picked at present. Thus we've reduced Skill 1's cooldown and added a new effect to his Passive, in order to increase his damage when Ultimate is not available. Besides, we've slightly increased his Ultimate's cooldown, so as to restrain his attacks on enemies when damage is enhanced.
New Effect: Reduces 2 Magic Defense of every target hit for 35, which is capped at 15 stacks.
Cooldown: 32-24s → 36-30s Fixed the issue where the damage of Skill 1 slightly decreased during his Ultimate.
Role: Assassin, Mage
Tier: B
Patch History: 11 Updates
Carmilla
Carmilla hero Nerf

Adjustments applied to Bloodbath, Curse of Blood.

All Documented Modifications (3)
Designer Note
The casting of Carmilla's Ultimate makes it difficult for her to hit an enemy quicker than the opponent, and its transmittable damage cannot be maximized after Skill 2 is used. Therefore, we've adjusted the casting of her Ultimate based on player feedback. In addition, we've also adjusted her skill cast ranges to strengthen her power in melee combat.
Cast Range reduced by 50%
Cast Range reduced by 10% Direction: Manual → Auto-aim
Role: Support, Tank
Tier: A
Patch History: 13 Updates
Cecilion
Cecilion hero Adjusted

We expect more interactions within this couple.

All Documented Modifications (1)
We expect more interactions within this couple.
Role: Mage
Tier: C
Patch History: 15 Updates
Belerick
Belerick hero Adjusted

Adjustments applied to Deadly Thorns, Ancient Seed.

All Documented Modifications (3)
Designer Note
Currently, most Tank Heroes can only roam to support their teams, but they should have been more flexibly played, even in Exp Lane and Jungle, to diversity available lineups. This time, we followed the adjustments we did to Tank Heroes in the middle of the year and tried to make Beterick gain more benefits from equipment. We will continue to observe subsequent influences of these adjustments and change some of the other Tank Heroes accordingly.
HP Increase obtained from equipment items: 15% → 40% Damage Reflection: 120-260 + 0.8% of Max HP → 100-170 + 2% of Max HP
Damage Bonus to Minions: 50% → 80%
Role: Tank
Tier: S
Patch History: 13 Updates
Clint
Clint hero Adjusted

Adjustments applied to Quick Draw, Trapping Recoil.

All Documented Modifications (3)
Designer Note
Clint's performance didn't meet our expectations, because it took too long for him to exert his strength and his probability of death was relatively higher than those of similar Marksmen. Therefore, we've made adjustments to his survivability and combat ability in the early and mid game.
Base Damage: 200-400 → 250-450 Mana Cost: 80-105 → 60-85
Cooldown: 12-9.5s → 10-8s Cooldown Reduction for hitting enemies: 50% → 40%
Role: Marksman
Tier: B
Patch History: 15 Updates
Benedetta
Benedetta hero Buff

We observed that Benedetta's performance varied a lot from player to player and that her power was unexpectedly strong in the early and mid game. Thus, we've made optimization to her.

All Documented Modifications (4)
Designer Note
We observed that Benedetta's performance varied a lot from player to player and that her power was unexpectedly strong in the early and mid game. Thus, we've made optimization to her.
Damage of Enhanced Basic Attack: 100 + Total Physical Attack 220% → 50 + Total Physical Attack 200% Damage to Creeps and Minions: 30% → 40%
Cast Time reduced. Base Damage of Shadow: 300-500 → 200-400 Base Damage of Slashes: 180-300 → 100-220
Benedetta will gain Sword Intent once she blocks damage successfully.
Role: Assassin, Fighter
Tier: D
Patch History: 10 Updates
Barats
Barats hero Nerf

Adjustments applied to Big Guy, Detona's Welcome.

All Documented Modifications (3)
Designer Note
We want to give enemies more time to dodge the control effect of his Ultimate. Besides, we've optimized the stacks of Big Guy to make it easier to keep being stacked. Accordingly, we've adjusted his Attributes to maintain a balance.
The stacks of Big Guy reduce gradually instead of being reset at once, with the Defense provided by each stack decreased.
Cast time increased by 60% Cooldown: 42-30s → 50-40s
Role: Tank, Fighter
Tier: A
Patch History: 15 Updates
Lunox
Lunox hero Adjusted

Balance adjustments applied to Lunox.

All Documented Modifications (1)
Recently. Lunox's performance has exceeded our expectations in Ranked Mode and tournaments, with high damage output even as a Roamer. We've made Announcement adjustments to further connect her damage output with farming and enable her to jungle more efficiently.
Role: Mage
Tier: D
Patch History: 13 Updates
Bruno
Bruno hero Nerf

Adjustments applied to Mecha Legs.

All Documented Modifications (2)
Designer Note
Through the previous patches the strength of most Marksmen in the early game has already been well-adjusted. However, because of their nerfed mid and late game capabilities, their performance has still been undesirable, including Bruno. Thus, we reverted the change we made to him.
Extra Attack Speed Ratio: 50% → 80%
Role: Marksman
Tier: C
Patch History: 18 Updates
Jawhead
Jawhead hero Adjusted

Jawhead has high burst damage and a strong ability to take damage in the early game. Hence, we've adjusted the ratio of his Shield to weaken his ability to take damage.

All Documented Modifications (2)
Designer Note
Jawhead has high burst damage and a strong ability to take damage in the early game. Hence, we've adjusted the ratio of his Shield to weaken his ability to take damage.
Base Shield: 600-1000 → 350-800 Total Physical Attack Bonus: 100% → 140%
Role: Fighter
Tier: D
Patch History: 15 Updates
Alice
Alice hero Adjusted

Alice appeared to become overpowering as players master the mechanics of this hero, so we've made some adjustments to the base values of her Ultimate.

All Documented Modifications (2)
Designer Note
Alice appeared to become overpowering as players master the mechanics of this hero, so we've made some adjustments to the base values of her Ultimate.
Base Damage: 140-180 → 120-160 HP Regen: 70-80 → 60-80 Mana Cost: 50-100 → 50-90
Role: Tank, Mage
Tier: B
Patch History: 14 Updates
Ling
Ling hero Buff

Ling had an unparalleled ability to kill in the mid and late game, so we've increased his Energy Cost to make him more prudent in using skills.

All Documented Modifications (3)
Designer Note
Ling had an unparalleled ability to kill in the mid and late game, so we've increased his Energy Cost to make him more prudent in using skills.
Energy Cost: 35-25 → 35
Energy Cost: 40-30 → 40
Role: Assassin
Tier: C
Patch History: 28 Updates
Estes
Estes hero Buff

Adjustments applied to Moonlight Immersion.

All Documented Modifications (1)
New Effect: Movement Speed increases by 15% when linking with an ally. Fixed the issue of the skill Indicator of enhanced Skill 1.
Role: Support
Tier: D
Patch History: 8 Updates
Rafaela
Rafaela hero Adjusted

Adjustments applied to Holy Healing.

All Documented Modifications (1)
Movement Speed Increase: 1s → 1.5s
Role: Support
Tier: A
Patch History: 9 Updates
Hilda
Hilda hero Adjusted

Adjustments applied to Blessing of Wilderness.

All Documented Modifications (1)
Shield gained when entering the bush: 20% → 15% of Max HP
Role: Fighter, Tank
Tier: C
Patch History: 16 Updates
Lancelot
Lancelot hero Buff

Adjustments applied to Soul Cutter.

All Documented Modifications (1)
Damage increased by each charge: 10% → 7.5% with the limit unchanged.
Role: Assassin
Tier: D
Patch History: 12 Updates
Harith
Harith hero Adjusted

Adjustments applied to Chrono Dash.

All Documented Modifications (1)
Base Shield: 150-350 → 150-300 Total Magic Power Bonus: 150% → 120%
Role: Mage
Tier: B
Patch History: 20 Updates
Selena
Selena hero Adjusted

Balance adjustments applied to Selena.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Selena.
Role: Assassin, Mage
Tier: A
Patch History: 11 Updates
Pharsa
Pharsa hero Adjusted

Adjustments applied to Feathered Air Strike.

All Documented Modifications (1)
Cooldown: 28-22s → 36-28s
Role: Mage
Tier: C
Patch History: 20 Updates

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