Balance Intel & History

Patch Notes & Meta Timeline

Sequential balance adjustments from the first international championship (M1 World Championship) through to today.

Championship & Seasonal Version History 116 Archived Milestones
2.2.16
Season 41 • Sep 2026
2.1.95a
Season 41 • Aug 2026
2.1.95
Season 41 • Aug 2026
2.1.90
Season 41 • Jul 2026
2.1.88
Season 40 • Jun 2026
2.1.67a
Season 40 • May 2026
2.1.67
Season 40 • Apr 2026
2.1.61
Season 39 • Mar 2026
2.1.47
Season 39 • Jan 2026
2.1.40a
Season 39 • Dec 2025
2.1.40
Season 38 • Dec 2025
2.1.30a
Season 38 • Nov 2025
2.1.30
Season 38 • Nov 2025
2.1.18b
Season 38 • Oct 2025
2.1.18a
Season 38 • Sep 2025
2.1.18
Season 37 • Sep 2025
1.9.99a
Season 37 • Aug 2025
1.9.99
Season 37 • Aug 2025
1.9.91
Season 37 • Jul 2025
1.9.90
Season 36 • Jun 2025
1.9.64C
Season 36 • May 2025
1.9.64B
Season 36 • Apr 2025
1.9.64
Season 35 • Mar 2025
1.9.42E
Season 35 • Feb 2025
1.9.42D
Season 35 • Feb 2025
1.9.42C
Season 35 • Feb 2025
1.9.42B
Season 35 • Jan 2025
1.9.42
Season 34 • Dec 2024
1.9.20E
Season 34 • Nov 2024
1.9.20D
Season 34 • Nov 2024
1.9.20C
Season 34 • Oct 2024
1.9.20B
Season 34 • Sep 2024
1.9.20
Season 33 • Sep 2024
1.9.06C
Season 33 • Aug 2024
1.9.06B
Season 33 • Aug 2024
1.9.06
Season 33 • Jul 2024
1.8.92C
Season 33 • Jul 2024
1.8.92B
Season 33 • Jun 2024
1.8.92
Season 32 • Jun 2024
1.8.78C
Season 32 • May 2024
1.8.78B
Season 32 • Apr 2024
1.8.78
Season 32 • Apr 2024
1.8.66B
Season 32 • Mar 2024
1.8.66
Season 31 • Mar 2024
1.8.56B
Season 31 • Feb 2024
1.8.56
Season 31 • Jan 2024
1.8.47B
Season 31 • Jan 2024
1.8.47
Season 31 • Dec 2023
1.8.44
Season 30 • Dec 2023
1.8.30B
Season 30 • Nov 2023
1.8.30
Season 30 • Nov 2023
1.8.22
Season 30 • Oct 2023
1.8.20B
Season 30 • Oct 2023
1.8.20
Season 29 • Sep 2023
1.8.08
Season 29 • Aug 2023
1.7.94
Season 29 • Jun 2023
1.7.82B
Season 28 • Jun 2023
1.7.82
Season 28 • May 2023
1.7.68
Season 27 • Mar 2023
1.7.58
Season 27 • Feb 2023
1.7.44B
Season 27 • Dec 2022
1.7.44B-Hotfix
Season 27 • Dec 2022
1.7.44
Season 26 • Dec 2022
1.7.32C
Season 26 • Nov 2022
1.7.32B
Season 26 • Nov 2022
1.7.32
Season 26 • Nov 2022
1.7.20B
Season 26 • Oct 2022
1.7.20
Season 25 • Sep 2022
1.7.08
Season 25 • Aug 2022
1.6.94B
Season 25 • Jul 2022
1.6.94
Season 24 • Jun 2022
1.6.84
Season 24 • May 2022
1.6.72
Season 24 • Apr 2022
1.6.66B
Season 24 • Mar 2022
1.6.66
Season 23 • Mar 2022
1.6.58
Season 23 • Feb 2022
1.6.50B
Season 23 • Jan 2022
1.6.50
Season 23 • Jan 2022
1.6.42
Season 22 • Dec 2021
1.6.34
Season 22 • Nov 2021
1.6.26B
Season 22 • Nov 2021
1.6.26
Season 22 • Oct 2021
1.6.18B
Season 22 • Sep 2021
1.6.18
Season 21 • Sep 2021
1.6.10
Season 21 • Aug 2021
1.5.96
Season 21 • Jul 2021
1.5.88B
Season 21 • Jul 2021
1.5.88
Season 20 • Jun 2021
1.5.78
Season 20 • May 2021
1.5.70
Season 20 • Apr 2021
1.5.62B
Season 20 • Mar 2021
1.5.62
Season 19 • Mar 2021
1.5.52
Season 19 • Feb 2021
1.5.46
Season 19 • Jan 2021
1.5.38B
Season 19 • Jan 2021
1.5.38
Season 18 • Dec 2020
1.5.32
Season 18 • Nov 2020
1.5.24B
Season 18 • Nov 2020
1.5.24
Season 18 • Oct 2020
1.5.16B
Season 18 • Oct 2020
1.5.16
Season 17 • Sep 2020
1.5.08
Season 17 • Aug 2020
1.4.94B
Season 17 • Jul 2020
1.4.94
Season 17 • Jul 2020
1.4.86
Season 16 • Jun 2020
1.4.76
Season 16 • May 2020
1.4.70
Season 16 • Apr 2020
1.4.60
Season 15 • Mar 2020
1.4.50
Season 15 • Feb 2020
1.4.44
Season 15 • Jan 2020
1.4.36
Season 14 • Dec 2019
1.4.28
Season 14 • Nov 2019
1.4.20
Season 14 • Oct 2019
1.4.06
Season 13 • Aug 2019
1.3.96
Season 13 • Jul 2019
1.3.90
Season 13 • Jun 2019

Patch 1.6.50

Season 23 Released January 17, 2022

Patch 1.6.50 - New Hero Yin

Official update released January 17, 2022. Key highlights: New Hero: Martial Genius - Yin , a gifted Kungfu boy possessed by an Evil God. New Event: Aspirants Unite is now available! Join the event for a chance to get exclusive skins. Magic Chess S7 will end on 01/30/2022 at 00:00:00, while Magic Chess S8 - Evolution will begin shortly after..

5 Buffs
5 Nerfs
16 Adjusted
22 Balance Adjustments Filtered View
Yin
Yin hero Nerf

A gifted Kung fu boy possessed by an Evil God.

All Documented Modifications (5)
Designer Note
A gifted Kung fu boy possessed by an Evil God.
Yin deals significantly increased damage when there are no allied heroes around.
Yin gains extra Movement Speed and launches a Charged Punch on his next Basic Attack, dealing massive damage to enemies in the path. Lieh Lieh smashes an area ahead successively, inflicting high damage and slow. The smashing speed will gradually increase over the duration.
Yin dashes forward, dealing damage while leaving a Golden Ring behind. He gains extra Damage Reduction if an enemy hero is hit. After a short delay, the Golden Ring will catch up with Yin, dealing damage and stunning enemies it passes through. Lieh Lieh strikes a flying kick forward, dealing damage while leaving a Golden Ring behind. Enemies hit will also be knocked back slightly. He gains extra Damage Reduction if an enemy hero is hit. After a short delay, the Golden Ring will catch up with Lieh, dealing damage and stunning enemies it passes through.
Yin pulls a designated enemy hero into his domain and turns into Lieh. When in the domain, the two cannot be affected by other heroes' skills. If Yin successfully kills the enemy, he'll leave the domain with the cooldowns of his non-ultimate skills reset and continue to fight as Lieh for a while.
Role: Fighter, Assassin
Tier: D
Patch History: 8 Updates
Minotaur
Minotaur hero Buff

We want Minotaur to be able to choose when to enter the Enraged state. Also making it slightly harder for him to reach the max Rage.

All Documented Modifications (5)
Designer Note
We want Minotaur to be able to choose when to enter the Enraged state. Also making it slightly harder for him to reach the max Rage.
Extended the time before Minotaur’s Rage begins to drop after he leaves combat. Rage gained from attacks slightly reduced.
New Effect: Reduces enemies' Attack Speed by 30%. Movement Speed Reduction: 65% → 40% Debuff Duration: 2s → 3s Skill 1's Extra Damage (Enraged): 1.5% of Target's Max HP → 3% of Minotaur's Max HP
Casting Skill 2 also grants Rage. New Effect: Increases allies' Attack Speed by 30% for 3s. No longer enhances Minotaur's Basic Attacks.
Rage Regen: 45-55 → 40-50 Cooldown: 30s → 40s No longer refunds part of the Ultimate's cooldown when Minotaur leaves the Enraged state.
Role: Tank, Support
Tier: A
Patch History: 14 Updates
Helcurt
Helcurt hero Adjusted

Empowered by the Lord of Abyss, Helcurt's Poison Stingers are now even "Deadlier".

All Documented Modifications (4)
Designer Note
Empowered by the Lord of Abyss, Helcurt's Poison Stingers are now even "Deadlier".
Slow Effect: 40% → 90%, but will decay over 1.5s New Effect: Grants a Deadly Poison Stinger upon hitting an enemy hero or creep.
New Effect: Deadly Poison Stingers can now trigger attack effects (but cannot critically strike).
New Effect: Casting the Ultimate grants a Deadly Poison Stinger.
Role: Assassin
Tier: D
Patch History: 9 Updates
Gloo
Gloo hero Buff

We're boosting Gloo's performance in the EXP lane.

All Documented Modifications (4)
Designer Note
We're boosting Gloo's performance in the EXP lane.
New Effect: Actively detonating the Goo now fully resets the skill's cooldown. Cooldown: 8-6s → 10-8s Base Damage: 360-560 → 300-450 Fixed an issue where the damage of Gloo's Skill 1 was greatly reduced when it's attached to an enemy hero.
Base Damage: 325-450 → 325-400 Fixed an issue where the damage of Gloo's Skill 2 was greatly reduced when it's attached to an enemy hero. Casting speed slightly increased.
Gloo can now cast its Skill 1/2 to end the Split, Split state. Movement distance of Go, Go increased. HP Regen: 30%-35% → 25%-30%
Role: Tank
Tier: A
Patch History: 15 Updates
Aulus
Aulus hero Buff

Aulus's ready to crush more skulls with his sharpened battleaxe.

All Documented Modifications (2)
Designer Note
Aulus's ready to crush more skulls with his sharpened battleaxe.
Extra Physical Attack Per Stack: 3-9 → 4-16 Enhanced Basic Attack's Damage: 125% → 130%
Role: Fighter
Tier: B
Patch History: 15 Updates
Dyrroth
Dyrroth hero Adjusted

We're adjusting Dyrroth's Skill 2 so he may have more access to the skill if he doesn't release the second cast. We expect this to improve his mobility in higher play.

All Documented Modifications (2)
Designer Note
We're adjusting Dyrroth's Skill 2 so he may have more access to the skill if he doesn't release the second cast. We expect this to improve his mobility in higher play.
Cooldown: 12-8s → 8-4s New Effect: The skill goes into cooldown after the second cast hits (on the first cast if the second cast isn't released).
Role: Fighter
Tier: C
Patch History: 7 Updates
Karina
Karina hero Adjusted

We're tuning down Karina's burst potential against squishy heroes.

All Documented Modifications (3)
Designer Note
We're tuning down Karina's burst potential against squishy heroes.
Damage: 50 + 80% Magic Power + 8% of the Target's Lost HP → 50 + (7 + 2% Magic Power)% of the Target's Lost HP
Cooldown: 8-6s → 7s at All Levels
Role: Assassin
Tier: D
Patch History: 14 Updates
Aamon
Aamon hero Nerf

We're reverting the previous nerfs on Aamon's Skill 2 while putting a few restrictions in other directions.

All Documented Modifications (3)
Designer Note
We're reverting the previous nerfs on Aamon's Skill 2 while putting a few restrictions in other directions.
The extra Movement Speed now decays faster.
Shifted most of the damage to the final hit so the opposing players may dodge the damage using Blink or skills that grant Invincibility. Also slightly lowered the AOE damage.
Role: Assassin
Tier: D
Patch History: 12 Updates
Fanny
Fanny hero Adjusted

Fanny's now able to zoom around more freely and better adjust her state at the spawn point.

All Documented Modifications (2)
Designer Note
Fanny's now able to zoom around more freely and better adjust her state at the spawn point.
Energy Cost Reduced Per Successive Cast: 1 → 2
Role: Assassin
Tier: A
Patch History: 23 Updates
Claude
Claude hero Adjusted

We're giving Claude a bump up in his laning performance, especially before he gets his hands on the core equipment.

All Documented Modifications (4)
Designer Note
We're giving Claude a bump up in his laning performance, especially before he gets his hands on the core equipment.
Dexter's Damage: 35% Physical Attack → 20 + 35% Physical Attack
Extra Movement Speed & Attack Speed Per Stack: 3%-7% → 4%-7%
Dexter's Damage: 35% Physical Attack → 20 + 35% Physical Attack
Role: Marksman
Tier: B
Patch History: 21 Updates
Chang'e
Chang'e hero Buff

Skill 2's casting experience optimized, Basic Attack damage increased.

All Documented Modifications (2)
Designer Note
Skill 2's casting experience optimized, Basic Attack damage increased.
Burst Movement Speed Boost: 30% → 50% Continuous Movement Speed Boost: 15% → 10% Basic Attack's Total Extra Damage: 40 + 40% Physical Attack + 50% Magic Power → 40 + 30% Physical Attack + 70% Magic Power
Role: Mage
Tier: D
Patch History: 13 Updates
Popol and Kupa
Popol and Kupa hero Adjusted

We're slightly lowering Popol and Kupa's early game damage to balance out the performance boost from the issue fixes.

All Documented Modifications (4)
Designer Note
We're slightly lowering Popol and Kupa's early game damage to balance out the performance boost from the issue fixes.
Kupa can now correctly inherit 100% of Popol's Attack Speed.
Signal Arrow Damage: 100-190 → 80-170 Kupa's Base Damage: 120-210 → 100-190 Fixed an issue where Kupa could bite 3 times even when not in Alpha Wolf Form.
Fixed an issue where Kupa would launch extra Basic Attacks during the 3 rapid bites in Alpha Wolf Form.
Role: Marksman
Tier: D
Patch History: 17 Updates
Karrie
Karrie hero Adjusted

We're granting Karrie more sustained damage during her Ultimate.

All Documented Modifications (2)
Designer Note
We're granting Karrie more sustained damage during her Ultimate.
Basic Attack Damage During Ultimate: 60%-66% → 65%-75% No longer reduces Attack Speed for the duration. Cooldown: 30s-20s → 40s at All Levels
Role: Marksman
Tier: C
Patch History: 17 Updates
Natalia
Natalia hero Adjusted

Natalia's refined her creep hunting tools.

All Documented Modifications (2)
Designer Note
Natalia's refined her creep hunting tools.
Extra Damage Against Creeps: 15% → 50%
Role: Assassin
Tier: D
Patch History: 14 Updates
Bane
Bane hero Adjusted

The frequent use of Physical equipment is wearing Bane down. It's time for a change.

All Documented Modifications (4)
Designer Note
The frequent use of Physical equipment is wearing Bane down. It's time for a change.
Physical Attack Bonus: 145-180% → 135-170%
Base Damage: 180-380 → 200-400
Magic Power Bonus: 150% → 170%
Role: Fighter, Mage
Tier: D
Patch History: 18 Updates
Natan
Natan hero Adjusted

We're restricting Natan's access to his Ultimate.

All Documented Modifications (2)
Designer Note
We're restricting Natan's access to his Ultimate.
Cooldown: 33-25s → 48-36s
Role: Marksman
Tier: D
Patch History: 20 Updates
Freya
Freya hero Adjusted

We're lowering the downtime of Freya's Skill 1 to give her more mobility in higher play.

All Documented Modifications (3)
Designer Note
We're lowering the downtime of Freya's Skill 1 to give her more mobility in higher play.
Cooldown: 10-7.5s → 8-6s
Cooldown: 46-40s → 54-46s
Role: Fighter
Tier: S
Patch History: 14 Updates
Yve
Yve hero Adjusted

Early to mid game strength reduced.

All Documented Modifications (3)
Designer Note
Early to mid game strength reduced.
Cooldown: 4.5-2.5s → 6-2.5s
Cooldown: 55-45s → 65-55s Mana Cost: 110-190 → 180-260
Role: Mage
Tier: C
Patch History: 19 Updates
Phoveus
Phoveus hero Nerf

Ultimate's cooldown increased, durability slightly reduced.

All Documented Modifications (3)
Designer Note
Ultimate's cooldown increased, durability slightly reduced.
Shield's HP Bonus: 8% → 6%
Cooldown: 45-35s → 50-40s
Role: Fighter
Tier: B
Patch History: 11 Updates
Wanwan
Wanwan hero Buff

Early game strength slightly increased.

All Documented Modifications (1)
Early game strength slightly increased.
Role: Marksman
Tier: D
Patch History: 25 Updates
Harith
Harith hero Adjusted

We want Harith's mistakes to be less punishing. Also giving him a boost in his early game performance.

All Documented Modifications (2)
Designer Note
We want Harith's mistakes to be less punishing. Also giving him a boost in his early game performance.
Initial Damage: 145-270 + 70% Magic Power → 204-324 + 84% Magic Power Explosion Damage: 435-810 → 510-810
Role: Mage
Tier: B
Patch History: 20 Updates
Pharsa
Pharsa hero Nerf

Ultimate's cooldown increased.

All Documented Modifications (2)
Designer Note
Ultimate's cooldown increased.
Cooldown: 36-28s → 46-38s
Role: Mage
Tier: C
Patch History: 20 Updates

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