Balance Intel & History

Patch Notes & Meta Timeline

Sequential balance adjustments from the first international championship (M1 World Championship) through to today.

Championship & Seasonal Version History 116 Archived Milestones
2.2.16
Season 41 • Sep 2026
2.1.95a
Season 41 • Aug 2026
2.1.95
Season 41 • Aug 2026
2.1.90
Season 41 • Jul 2026
2.1.88
Season 40 • Jun 2026
2.1.67a
Season 40 • May 2026
2.1.67
Season 40 • Apr 2026
2.1.61
Season 39 • Mar 2026
2.1.47
Season 39 • Jan 2026
2.1.40a
Season 39 • Dec 2025
2.1.40
Season 38 • Dec 2025
2.1.30a
Season 38 • Nov 2025
2.1.30
Season 38 • Nov 2025
2.1.18b
Season 38 • Oct 2025
2.1.18a
Season 38 • Sep 2025
2.1.18
Season 37 • Sep 2025
1.9.99a
Season 37 • Aug 2025
1.9.99
Season 37 • Aug 2025
1.9.91
Season 37 • Jul 2025
1.9.90
Season 36 • Jun 2025
1.9.64C
Season 36 • May 2025
1.9.64B
Season 36 • Apr 2025
1.9.64
Season 35 • Mar 2025
1.9.42E
Season 35 • Feb 2025
1.9.42D
Season 35 • Feb 2025
1.9.42C
Season 35 • Feb 2025
1.9.42B
Season 35 • Jan 2025
1.9.42
Season 34 • Dec 2024
1.9.20E
Season 34 • Nov 2024
1.9.20D
Season 34 • Nov 2024
1.9.20C
Season 34 • Oct 2024
1.9.20B
Season 34 • Sep 2024
1.9.20
Season 33 • Sep 2024
1.9.06C
Season 33 • Aug 2024
1.9.06B
Season 33 • Aug 2024
1.9.06
Season 33 • Jul 2024
1.8.92C
Season 33 • Jul 2024
1.8.92B
Season 33 • Jun 2024
1.8.92
Season 32 • Jun 2024
1.8.78C
Season 32 • May 2024
1.8.78B
Season 32 • Apr 2024
1.8.78
Season 32 • Apr 2024
1.8.66B
Season 32 • Mar 2024
1.8.66
Season 31 • Mar 2024
1.8.56B
Season 31 • Feb 2024
1.8.56
Season 31 • Jan 2024
1.8.47B
Season 31 • Jan 2024
1.8.47
Season 31 • Dec 2023
1.8.44
Season 30 • Dec 2023
1.8.30B
Season 30 • Nov 2023
1.8.30
Season 30 • Nov 2023
1.8.22
Season 30 • Oct 2023
1.8.20B
Season 30 • Oct 2023
1.8.20
Season 29 • Sep 2023
1.8.08
Season 29 • Aug 2023
1.7.94
Season 29 • Jun 2023
1.7.82B
Season 28 • Jun 2023
1.7.82
Season 28 • May 2023
1.7.68
Season 27 • Mar 2023
1.7.58
Season 27 • Feb 2023
1.7.44B
Season 27 • Dec 2022
1.7.44B-Hotfix
Season 27 • Dec 2022
1.7.44
Season 26 • Dec 2022
1.7.32C
Season 26 • Nov 2022
1.7.32B
Season 26 • Nov 2022
1.7.32
Season 26 • Nov 2022
1.7.20B
Season 26 • Oct 2022
1.7.20
Season 25 • Sep 2022
1.7.08
Season 25 • Aug 2022
1.6.94B
Season 25 • Jul 2022
1.6.94
Season 24 • Jun 2022
1.6.84
Season 24 • May 2022
1.6.72
Season 24 • Apr 2022
1.6.66B
Season 24 • Mar 2022
1.6.66
Season 23 • Mar 2022
1.6.58
Season 23 • Feb 2022
1.6.50B
Season 23 • Jan 2022
1.6.50
Season 23 • Jan 2022
1.6.42
Season 22 • Dec 2021
1.6.34
Season 22 • Nov 2021
1.6.26B
Season 22 • Nov 2021
1.6.26
Season 22 • Oct 2021
1.6.18B
Season 22 • Sep 2021
1.6.18
Season 21 • Sep 2021
1.6.10
Season 21 • Aug 2021
1.5.96
Season 21 • Jul 2021
1.5.88B
Season 21 • Jul 2021
1.5.88
Season 20 • Jun 2021
1.5.78
Season 20 • May 2021
1.5.70
Season 20 • Apr 2021
1.5.62B
Season 20 • Mar 2021
1.5.62
Season 19 • Mar 2021
1.5.52
Season 19 • Feb 2021
1.5.46
Season 19 • Jan 2021
1.5.38B
Season 19 • Jan 2021
1.5.38
Season 18 • Dec 2020
1.5.32
Season 18 • Nov 2020
1.5.24B
Season 18 • Nov 2020
1.5.24
Season 18 • Oct 2020
1.5.16B
Season 18 • Oct 2020
1.5.16
Season 17 • Sep 2020
1.5.08
Season 17 • Aug 2020
1.4.94B
Season 17 • Jul 2020
1.4.94
Season 17 • Jul 2020
1.4.86
Season 16 • Jun 2020
1.4.76
Season 16 • May 2020
1.4.70
Season 16 • Apr 2020
1.4.60
Season 15 • Mar 2020
1.4.50
Season 15 • Feb 2020
1.4.44
Season 15 • Jan 2020
1.4.36
Season 14 • Dec 2019
1.4.28
Season 14 • Nov 2019
1.4.20
Season 14 • Oct 2019
1.4.06
Season 13 • Aug 2019
1.3.96
Season 13 • Jul 2019
1.3.90
Season 13 • Jun 2019

Patch 1.7.82

Season 28 Released May 16, 2023

Patch 1.7.82 - New Hero Novaria

Official update released May 16, 2023. Key highlights: New Hero: Star Rebel - Novaria , a long-range Mage capable of dealing high burst damage to enemies from afar and passing through terrain. New Event: MSC.

3 Buffs
4 Nerfs
16 Adjusted
3 Revamps
21 Balance Adjustments Filtered View
Novaria
Novaria hero Adjusted

Available on May 16 (Server Time) A long-range Mage capable of dealing high burst damage to enemies from afar and passing through terrain.

All Documented Modifications (5)
Designer Note
Available on May 16 (Server Time) A long-range Mage capable of dealing high burst damage to enemies from afar and passing through terrain.
Astral Spheres summoned by Novaria will continuously slow nearby enemies and reveal their positions, and deal Magic Damage when they explode.
Novaria summons an Astral Sphere at the target location that deals damage over time. The sphere will explode after 2s, dealing additional damage and slowing enemies significantly.
Novaria summons an Astral Sphere at the target location and draws it to her while she gains Movement Speed and the ability to pass through terrain. When the Astral Sphere reaches Novaria, she can fire it in the target direction, dealing Magic Damage that scales with the sphere's total travel distance.
Novaria scatters Astral Echo in the target direction, slowing enemies hit and applying an Astral Ring on them that increases their hitbox and reveals their surrounding area.
Role: Mage
Tier: B
Patch History: 7 Updates
Minotaur
Minotaur hero Revamped

Minotaur has learned to control his rage and unleash it at will during his Ultimate.

All Documented Modifications (5)
Designer Note
Minotaur has learned to control his rage and unleash it at will during his Ultimate.
Effect Revamp: Applying a control effect to an enemy with skills will reduce their Hybrid Defense and healing an ally with a skill will increase their Hybrid Defense for 2s. These effects are doubled in Enraged State.
CD: 8-5.5s → 12-9.5s Removed the Attack Speed Reduction on enemies effect. Duration of Enhanced Basic Attacks and Movement Speed Reduction on Enemies: 3s → 2s
CD: 12-9.5s → 10-7.5s Removed the Attack Speed bonus effect.
Rage has been removed. Minotaur now enters the Enraged state immediately and starts smashing the ground upon using the Ultimate. CD: 50-40s → 60-50s Cooldown starts after the Enraged state ends.
Role: Tank, Support
Tier: A
Patch History: 14 Updates
Hylos
Hylos hero Revamped

Adjustments applied to SkillName, SkillName, SkillName.

All Documented Modifications (4)
Designer Note
While Hylos may have more legs than most heroes, he still lacks mobility. We've improved his ability to give chase by making some adjustments to his Skill 1 and Ultimate, while slightly tuning down his damage and survivability. This should make him a better team player.
Skill Revamp: Hylos now gains 50% Movement Speed on skill use which decays over 3s. During this time, his Basic Attacks are enhanced and will stun the first enemy hit for 1s and knock them back slightly.
Base Damage: 100-300 → 100-250
Slow Revamp: Using his Ultimate now immediately slows all enemies by 75% for 1 second. Afterwards, the field will continue to slow enemies within by 25%.
Role: Tank
Tier: B
Patch History: 12 Updates
Alpha
Alpha hero Revamped

Alpha is returning with a newly upgraded Beta!

All Documented Modifications (5)
Designer Note
Alpha is returning with a newly upgraded Beta!
Revamped Effect: Beta will lock on to an enemy after hitting them twice.Whenever Alpha attacks a target that Beta as locked on to, Beta will follow up with anlaser attack that deals damage and briefly slows the target. Beta's Laser Damage: 80 (+8 per level) (+100% Total Physical Attack) True Damage
Greatly reduced the time it takes for Beta to attack. Base Damage: 200-300 (+90% Extra Physical Attack) → 100-200 (+90% Extra Physical Attack) Strafe Damage: 100-150 (+30% Extra Physical Attack) Physical Damage → 60-120 (+30% Extra Physical Attack) True Damage
Strafe Damage: 125-175 (+30% Extra Physical Attack) Physical Damage → 60-120 (+30% Extra Physical Attack) True Damage
Increased the speed of Alpha's leap. Leap Damage: 50-100 (+20% Extra Physical Attack) → 0 Landing Damage: 200-400 (+80% Extra Physical Attack) → 250-500 (+100% Extra Physical Attack) Beta's Damage: 25-35 (+60% Extra Physical Attack) Physical Damage → 15-30 (+30% Extra Physical Attack) True Damage
Role: Fighter
Tier: D
Patch History: 13 Updates
Bane
Bane hero Adjusted

Adjustments applied to SkillName, SkillName, SkillName.

All Documented Modifications (4)
Designer Note
Bane's skill kit is more tailored toward a defensive counterattack style and he has a hard time breaching the enemy's formation, but his damage poses a greater threat to heroes with less HP. We hope the following adjustments will remedy this contradiction and boost his damage against front line heroes, and allow Bane to benefit more from a half offense, half defense build. We also made some adjustments to minimize the impact on pure damage builds.
Damage: 135%-170% Total Physical Attack → 100% Total Physical Attack + 5% - 8% of target's Max HP (scales with level, and can deal up to 500 damage to Creeps)
Bounce Damage: 150% at all levels → 150%-200% The projectile's damage no longer increases after eliminating a target. CD: 6-4s → 8-6s Cooldown reduction for every 100 Physical Attack: 5% → 8%
Base HP Recovered: 200-300 → 200 at all levels Percentage of Lost HP Recovered: 6% + (2.5% Total Magic Power) → 5-10% + (1.5% Total Magic Power)
Role: Fighter, Mage
Tier: D
Patch History: 18 Updates
Silvanna
Silvanna hero Buff

Silvanna can now use Flicker with her Ultimate for surprise attacks. We've also improved Spiral Strangling's pull effect to make it harder for enemies affected by Imperial Justice to escape.

All Documented Modifications (3)
Designer Note
Silvanna can now use Flicker with her Ultimate for surprise attacks. We've also improved Spiral Strangling's pull effect to make it harder for enemies affected by Imperial Justice to escape.
Pull Direction: To the center → To her lance Slightly increased the pull effect.
New Effect: Silvanna can now use Flicker while leaping.
Role: Fighter
Tier: D
Patch History: 13 Updates
Gatotkaca
Gatotkaca hero Buff

We've improved Gatotkaca's Enhanced Basic Attack by making it easier to hit enemies.

All Documented Modifications (2)
Designer Note
We've improved Gatotkaca's Enhanced Basic Attack by making it easier to hit enemies.
Slightly increased the cast range of his Enhanced Basic Attacks and they now allow him perform a short dash to the target.
Role: Tank, Fighter
Tier: B
Patch History: 12 Updates
Phoveus
Phoveus hero Nerf

We want Phoveus to have a better chance at hitting heroes after they use their mobility skills.

All Documented Modifications (2)
Designer Note
We want Phoveus to have a better chance at hitting heroes after they use their mobility skills.
Slightly reduced his Ultimate's initial delay.
Role: Fighter
Tier: B
Patch History: 11 Updates
Carmilla
Carmilla hero Adjusted

We want Carmilla and her allies to have more time to pull off cool combos once she has immobilized a target with her Ultimate, but also want enemies to have time to react and possibly counter.

All Documented Modifications (2)
Designer Note
We want Carmilla and her allies to have more time to pull off cool combos once she has immobilized a target with her Ultimate, but also want enemies to have time to react and possibly counter.
Cooldown: 48-40s → 60-44s Immobilizing Time: 0.4s → 0.8s Slow Effect while casting: 30% → 50%
Role: Support, Tank
Tier: A
Patch History: 13 Updates
Guinevere
Guinevere hero Buff

We're hoping to better establish Guinevere's role as a Fighter. To this end, we're improving her damage so she can have more leeway to buy defensive equipment.

All Documented Modifications (3)
Designer Note
We're hoping to better establish Guinevere's role as a Fighter. To this end, we're improving her damage so she can have more leeway to buy defensive equipment.
300-525 +130% Magic Power → 400-625 +100% Magic Power
650-910 +500% Magic Power → 880-1,320 +385% Magic Power
Role: Fighter
Tier: B
Patch History: 10 Updates
Uranus
Uranus hero Adjusted

Uranus has lagged behind over the past few patches, so we're boosting his damage a bit.

All Documented Modifications (2)
Designer Note
Uranus has lagged behind over the past few patches, so we're boosting his damage a bit.
Base Damage: 125-200 (+30% Total Magic Power) → 155-255 (+30% Total Magic Power)
Role: Tank
Tier: S
Patch History: 12 Updates
Valentina
Valentina hero Adjusted

Valentina's Ultimate can be extremely strong against certain heroes but weak against others, so we're balancing it a bit.

All Documented Modifications (2)
Designer Note
Valentina's Ultimate can be extremely strong against certain heroes but weak against others, so we're balancing it a bit.
Valentina's Ultimate cooldown will be 1.2x/1.1x/1x the starting cooldown of the Ultimate she steals (when her Ultimate is Lv.1/2/3). The cooldown cannot go below 10s.
Role: Mage
Tier: A
Patch History: 12 Updates
Terizla
Terizla hero Adjusted

We want Terizla to have more time to use other skills after his Skill 1 hits an enemy, and increase his overall damage.

All Documented Modifications (3)
Designer Note
We want Terizla to have more time to use other skills after his Skill 1 hits an enemy, and increase his overall damage.
Slow Effect: 30% → 15% Duration: 3s → 3.5s
Improved the performance of the Ultimate when cast near an obstacle.
Role: Fighter, Tank
Tier: C
Patch History: 18 Updates
Arlott
Arlott hero Adjusted

Slightly reduced Arlott's power in the early to mid game.

All Documented Modifications (2)
Designer Note
Slightly reduced Arlott's power in the early to mid game.
Base Damage: 160-360 → 135-335 HP Restored:7%-12% → 5%-10%
Role: Fighter, Assassin
Tier: C
Patch History: 10 Updates
Joy
Joy hero Adjusted

Reduced Joy's early and mid game performance.

All Documented Modifications (4)
Designer Note
Reduced Joy's early and mid game performance.
Max Movement Speed Boost: 100% → 60%
Base Shield: 130 (at all levels) → 80-130
CD: 28-22s → 40-24s
Role: Assassin
Tier: D
Patch History: 11 Updates
Faramis
Faramis hero Nerf

Faramis has been performing too well in teamfights, so we've reduced his survivability.

All Documented Modifications (3)
Designer Note
Faramis has been performing too well in teamfights, so we've reduced his survivability.
Hybrid Defense Increase: 50-100 → 25-50
Base HP in Specter State: 600-800 → 400-800 Cooldown: 80-70s → 80s (At all levels)
Role: Support, Mage
Tier: D
Patch History: 10 Updates
Kimmy
Kimmy hero Adjusted

Kimmy has been overperforming with the right equipment, so we're slightly reducing her damage.

All Documented Modifications (2)
Designer Note
Kimmy has been overperforming with the right equipment, so we're slightly reducing her damage.
Damage: 30 + (23%-28% Physical Attack) + (25%-30% Magic Power) → 20 + (22%-27% Physical Attack) + (24%-29% Magic Power)
Role: Marksman, Mage
Tier: C
Patch History: 21 Updates
Lapu-Lapu
Lapu-Lapu hero Adjusted

Slightly tuned down Lapu-Lapu's survivability in teamfights with lots of enemies.

All Documented Modifications (1)
Slightly tuned down Lapu-Lapu's survivability in teamfights with lots of enemies.
Role: Fighter
Tier: C
Patch History: 16 Updates
Kaja
Kaja hero Nerf

Adjustments applied to SkillName.

All Documented Modifications (2)
Designer Note
Kaja's powerful teamfight capabilities and fearsome team buffs render him a force to be reckoned with in both higher play and tournaments. We've decided to nerf his paralysis effects slightly. Kaja will need to survive for longer in teamfights to get the full effects of Wrath Sanction.
Damage Reduction: 5% → 3% Max Stacks: 4 → 8 Duration: 4s → 5s
Role: Support
Tier: C
Patch History: 17 Updates
Pharsa
Pharsa hero Adjusted

Being a high-damage mage, Pharsa's mobility was a bit on the strong side.

All Documented Modifications (1)
Being a high-damage mage, Pharsa's mobility was a bit on the strong side.
Role: Mage
Tier: C
Patch History: 20 Updates
Gloo
Gloo hero Nerf

Gloo is performing too well on all fronts, so we've decided to tune his tankiness down slightly

All Documented Modifications (2)
Designer Note
Gloo is performing too well on all fronts, so we've decided to tune his tankiness down slightly
Damage Reduction Per Stack: 8% → 6%
Role: Tank
Tier: A
Patch History: 15 Updates

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