Balance Intel & History

Patch Notes & Meta Timeline

Sequential balance adjustments from the first international championship (M1 World Championship) through to today.

Championship & Seasonal Version History 116 Archived Milestones
2.2.16
Season 41 • Sep 2026
2.1.95a
Season 41 • Aug 2026
2.1.95
Season 41 • Aug 2026
2.1.90
Season 41 • Jul 2026
2.1.88
Season 40 • Jun 2026
2.1.67a
Season 40 • May 2026
2.1.67
Season 40 • Apr 2026
2.1.61
Season 39 • Mar 2026
2.1.47
Season 39 • Jan 2026
2.1.40a
Season 39 • Dec 2025
2.1.40
Season 38 • Dec 2025
2.1.30a
Season 38 • Nov 2025
2.1.30
Season 38 • Nov 2025
2.1.18b
Season 38 • Oct 2025
2.1.18a
Season 38 • Sep 2025
2.1.18
Season 37 • Sep 2025
1.9.99a
Season 37 • Aug 2025
1.9.99
Season 37 • Aug 2025
1.9.91
Season 37 • Jul 2025
1.9.90
Season 36 • Jun 2025
1.9.64C
Season 36 • May 2025
1.9.64B
Season 36 • Apr 2025
1.9.64
Season 35 • Mar 2025
1.9.42E
Season 35 • Feb 2025
1.9.42D
Season 35 • Feb 2025
1.9.42C
Season 35 • Feb 2025
1.9.42B
Season 35 • Jan 2025
1.9.42
Season 34 • Dec 2024
1.9.20E
Season 34 • Nov 2024
1.9.20D
Season 34 • Nov 2024
1.9.20C
Season 34 • Oct 2024
1.9.20B
Season 34 • Sep 2024
1.9.20
Season 33 • Sep 2024
1.9.06C
Season 33 • Aug 2024
1.9.06B
Season 33 • Aug 2024
1.9.06
Season 33 • Jul 2024
1.8.92C
Season 33 • Jul 2024
1.8.92B
Season 33 • Jun 2024
1.8.92
Season 32 • Jun 2024
1.8.78C
Season 32 • May 2024
1.8.78B
Season 32 • Apr 2024
1.8.78
Season 32 • Apr 2024
1.8.66B
Season 32 • Mar 2024
1.8.66
Season 31 • Mar 2024
1.8.56B
Season 31 • Feb 2024
1.8.56
Season 31 • Jan 2024
1.8.47B
Season 31 • Jan 2024
1.8.47
Season 31 • Dec 2023
1.8.44
Season 30 • Dec 2023
1.8.30B
Season 30 • Nov 2023
1.8.30
Season 30 • Nov 2023
1.8.22
Season 30 • Oct 2023
1.8.20B
Season 30 • Oct 2023
1.8.20
Season 29 • Sep 2023
1.8.08
Season 29 • Aug 2023
1.7.94
Season 29 • Jun 2023
1.7.82B
Season 28 • Jun 2023
1.7.82
Season 28 • May 2023
1.7.68
Season 27 • Mar 2023
1.7.58
Season 27 • Feb 2023
1.7.44B
Season 27 • Dec 2022
1.7.44B-Hotfix
Season 27 • Dec 2022
1.7.44
Season 26 • Dec 2022
1.7.32C
Season 26 • Nov 2022
1.7.32B
Season 26 • Nov 2022
1.7.32
Season 26 • Nov 2022
1.7.20B
Season 26 • Oct 2022
1.7.20
Season 25 • Sep 2022
1.7.08
Season 25 • Aug 2022
1.6.94B
Season 25 • Jul 2022
1.6.94
Season 24 • Jun 2022
1.6.84
Season 24 • May 2022
1.6.72
Season 24 • Apr 2022
1.6.66B
Season 24 • Mar 2022
1.6.66
Season 23 • Mar 2022
1.6.58
Season 23 • Feb 2022
1.6.50B
Season 23 • Jan 2022
1.6.50
Season 23 • Jan 2022
1.6.42
Season 22 • Dec 2021
1.6.34
Season 22 • Nov 2021
1.6.26B
Season 22 • Nov 2021
1.6.26
Season 22 • Oct 2021
1.6.18B
Season 22 • Sep 2021
1.6.18
Season 21 • Sep 2021
1.6.10
Season 21 • Aug 2021
1.5.96
Season 21 • Jul 2021
1.5.88B
Season 21 • Jul 2021
1.5.88
Season 20 • Jun 2021
1.5.78
Season 20 • May 2021
1.5.70
Season 20 • Apr 2021
1.5.62B
Season 20 • Mar 2021
1.5.62
Season 19 • Mar 2021
1.5.52
Season 19 • Feb 2021
1.5.46
Season 19 • Jan 2021
1.5.38B
Season 19 • Jan 2021
1.5.38
Season 18 • Dec 2020
1.5.32
Season 18 • Nov 2020
1.5.24B
Season 18 • Nov 2020
1.5.24
Season 18 • Oct 2020
1.5.16B
Season 18 • Oct 2020
1.5.16
Season 17 • Sep 2020
1.5.08
Season 17 • Aug 2020
1.4.94B
Season 17 • Jul 2020
1.4.94
Season 17 • Jul 2020
1.4.86
Season 16 • Jun 2020
1.4.76
Season 16 • May 2020
1.4.70
Season 16 • Apr 2020
1.4.60
Season 15 • Mar 2020
1.4.50
Season 15 • Feb 2020
1.4.44
Season 15 • Jan 2020
1.4.36
Season 14 • Dec 2019
1.4.28
Season 14 • Nov 2019
1.4.20
Season 14 • Oct 2019
1.4.06
Season 13 • Aug 2019
1.3.96
Season 13 • Jul 2019
1.3.90
Season 13 • Jun 2019

Patch 1.9.20

Season 33 Released September 18, 2024

Patch 1.9.20 - New Hero Suyou

Official update released September 18, 2024. Key highlights: New Hero: Suyou , Mask of the Immortal. An exorcist from Zhu'an who has inherited the power of the Immortal Nuo. Hero Adjustments Battlefield Adjustments System Adjustments Events.

7 Buffs
3 Nerfs
16 Adjusted
21 Balance Adjustments Filtered View
Suyou
Suyou hero Adjusted

Hero Feature: An exorcist from Zhu'an who has inherited the power of the Immortal Nuo. (Assassin/Fighter) This hero will be available on 09/21 (Server Time).

All Documented Modifications (5)
Designer Note
Hero Feature: An exorcist from Zhu'an who has inherited the power of the Immortal Nuo. (Assassin/Fighter) This hero will be available on 09/21 (Server Time).
[Tap-casting] any skill will grant Suyou more Movement Speed. [Hold-casting] any skill will grant Suyou more Reduction.
[Tap] Suyou throws his weapon in the target direction, dealing damage to enemies in its path. Suyou then blinks to the weapon's location, catches it, and performs a slash in the opposite direction. [Hold] Suyou charges in the target direction, stops upon hitting an enemy and stuns the enemy in front when he stops.
[Tap] Suyou deals damage to enemies in a fan-shaped area, dealing higher damage to enemies with lower HP. [Hold] Suyou channels the power of the Immortal to perform 3 cleaves in a fan-shaped area while recovering HP.
[Tap] Suyou glides backward and swings his weapon in the target direction, dealing damage to enemies in a rectangular area and on his path backward. [Hold] Suyou shoots a deadly arrow in the target direction, dealing damage to the target hit.
Role: Assassin, Fighter
Tier: B
Patch History: 6 Updates
Zhuxin
Zhuxin hero Adjusted

Zhuxin's wave clearing ability is weak, while her control potential in teamfights is too high. We aim to address this issue.

All Documented Modifications (5)
Designer Note
Zhuxin's wave clearing ability is weak, while her control potential in teamfights is too high. We aim to address this issue.
Max Crimson Butterflies Stacks: 30 → 20 Mana Restored per Crimson Butterflies Stack: 3% of Max Mana → 4% of Max Mana
Casting no longer consumes Mana.
Casting no longer consumes Mana. Each time applying Soul Snare consumes 90-150 Mana, which means no Mana will be consumed if no hero or summoned unit is hit.
Casting no longer consumes Mana. Removed the effect where Skill 2 does not consume Mana during the Ultimate.
Role: Mage
Tier: A
Patch History: 10 Updates
Chip
Chip hero Adjusted

We hope to enhance Chip's effectiveness in teamfights while significantly reducing his support capabilities.

All Documented Modifications (2)
Designer Note
We hope to enhance Chip's effectiveness in teamfights while significantly reducing his support capabilities.
Extra Effect after Delay: 50% Slow Effect → Immobilizing Effect
Role: Support, Tank
Tier: C
Patch History: 9 Updates
Nolan
Nolan hero Adjusted

Enhancing Nolan's killing abilities while slightly reducing his mobility for balance.

All Documented Modifications (4)
Designer Note
Enhancing Nolan's killing abilities while slightly reducing his mobility for balance.
Cooldown: 2-1s → 2.5-1.5s
Cooldown: 2-1s → 2.5-1.5s
New Effect: Slows the target hit by 30% for 0.5s. Cooldown: 24-18s → 21-15s
Role: Assassin
Tier: A
Patch History: 8 Updates
Terizla
Terizla hero Nerf

In the current version, Terizla has a very strong presence in the early and mid game. Therefore, we have significantly reduced his early-game power but slightly increased his late-game power.

All Documented Modifications (4)
Designer Note
In the current version, Terizla has a very strong presence in the early and mid game. Therefore, we have significantly reduced his early-game power but slightly increased his late-game power.
Maximum Damage Reduction: 30% → 21%-35% (increases as the hero levels up)
Cooldown: 7s at all levels → 9s at all levels
Cooldown: 7-4.5s → 9-4s Damage of First 2 Attacks: 135-310 + 160%-185% Total Physical Attack → 90-315 + 135%-185%-185% Total Physical Attack Damage to Minions: 60%-100% → 70%-100%-100%
Role: Fighter, Tank
Tier: C
Patch History: 18 Updates
Zhask
Zhask hero Buff

After a series of optimizations, Zhask was a bit too strong. We will slightly weaken his early-game power while simplifying the attribute inheritance rules of Nightmaric Spawn and optimizing the skill description.

All Documented Modifications (3)
Designer Note
After a series of optimizations, Zhask was a bit too strong. We will slightly weaken his early-game power while simplifying the attribute inheritance rules of Nightmaric Spawn and optimizing the skill description.
Nightmaric Spawn Base Damage: 60 → 55 Nightmaric Spawn's HP and Hybrid Defense Inherited: 70%-100% → 55%-100% Nightmaric Spawn's Magic Power Inherited: 50%-80% → 55%-100% (removed Extra Magic Power).
Enhanced Nightmaric Spawn's Magic Power Inherited: 90% → 100% (removed Extra Magic Power).
Role: Mage
Tier: D
Patch History: 12 Updates
Hylos
Hylos hero Adjusted

Balance adjustments applied to Hylos.

All Documented Modifications (1)
Benefiting from the adjustments to some equipment, Hylos has gradually shown dominance in Ranked matches. We hope to maintain Hylos's strong early-game performance, so this adjustment reduces his durability in the late game.
Role: Tank
Tier: B
Patch History: 12 Updates
Roger
Roger hero Adjusted

Currently, Roger is extremely strong in terms of durability, damage output, and mobility. We want to weaken his survivability and mobility in early and mid game.

All Documented Modifications (1)
Currently, Roger is extremely strong in terms of durability, damage output, and mobility. We want to weaken his survivability and mobility in early and mid game.
Role: Fighter, Marksman
Tier: D
Patch History: 9 Updates
Julian
Julian hero Nerf

Slightly nerfed Julian's burst potential in early and mid game.

All Documented Modifications (2)
Designer Note
Slightly nerfed Julian's burst potential in early and mid game.
Enhanced Scythe's Sustained Damage: 90-210 → 80-180
Role: Assassin, Fighter
Tier: D
Patch History: 15 Updates
Hayabusa
Hayabusa hero Buff

Adjustments applied to Ougi Shadow Kill.

All Documented Modifications (2)
Designer Note
Currently, Hayabusa is extremely dominant in both professional tournaments and high-rank matches. We've decided to slightly reduce his damage. At the same time, we've optimized the striking speed of his Ultimate, allowing Hayabusa to perform many impressive plays in the late game when combined with his Skill 2.
Effect Optimization: Significantly increased the striking speed of the Ultimate at Level 2 & 3 (The total duration for 9 & 12 strikes of Level 2 & 3 Ultimate is now the same as 6 strikes of Level Ultimate). Damage Bonus: 75% Extra Physical Attack → 60% Extra Physical Attack
Role: Assassin
Tier: C
Patch History: 16 Updates
Popol and Kupa
Popol and Kupa hero Adjusted

Adjustments applied to We Are Friends, Bite 'em, Kupa!.

All Documented Modifications (2)
Kupa's Extra Damage against Creeps: 150% → 120%
Base Damage of Kupa's Bite: 100-190 → 70-160
Role: Marksman
Tier: D
Patch History: 17 Updates
Mathilda
Mathilda hero Nerf

Optimized the control of Skill 1, reduced the field range for Skill 2, and decreased the Mana Cost of all skills.

All Documented Modifications (3)
Designer Note
Optimized the control of Skill 1, reduced the field range for Skill 2, and decreased the Mana Cost of all skills.
Range: 4.6 → 4.8 New Effect: Casting skills will not interrupt the hero's movement. Mana Cost: 60-110 → 50-75
Range: 5.5 → 4.8 Mana Cost: 75-100 → 60-85
Role: Support, Assassin
Tier: B
Patch History: 15 Updates
Edith
Edith hero Adjusted

Adjustments applied to Overload.

All Documented Modifications (2)
Designer Note
We've fixed an issue with Edith where the Magic Power granted by Overload was not effective during her Ultimate. Since Edith's current strength is already quite high, this fix would actually further increase her damage. Therefore, we've made some adjustments to her Passive to keep her overall damage unchanged.
Fixed an issue where the Magic Power granted by Overload was not effective during her Ultimate. Total Magic Power Bonus: 30% → 20% Bonus Damage: 4% + 0.25% x Hero Level → 3% + 0.2% x Hero Level
Role: Tank, Marksman
Tier: D
Patch History: 15 Updates
Lolita
Lolita hero Buff

Adjustments applied to Noumenon Energy Core, Power Charge.

All Documented Modifications (3)
Designer Note
In the last adjustment, we increased the efficiency of Lolita's Passive shield, but it also allowed her to gain too much win rate through equipment like Flask of the Oasis. In this adjustment, we aim to balance the benefits of her different Builds, making her a Support and Tank rather than a Mage with full Magic Builds. Therefore, we adjusted the calculation method of her Passive shield income and slightly weakened the strength of her Passive Shield.
Passive Shield Trigger Interval: 5s → 6s Shield of Each Stack: 80 + 16 x Hero Level 60% Total Magic Power → 20 + 2.5% Total HP + 20% Total Magic Power
Passive Shield Trigger: Before the first dash → After the first dash
Role: Support, Tank
Tier: D
Patch History: 8 Updates
Balmond
Balmond hero Adjusted

Balmond's strength is slightly lacking compared to other Junglers, so we've decided to give this old buddy some long-overdue attention.

All Documented Modifications (2)
Designer Note
Balmond's strength is slightly lacking compared to other Junglers, so we've decided to give this old buddy some long-overdue attention.
Damage Increase with Each Subsequent Hit: 7.5% → 8.5% Max Damage Increase: 60% → 68%
Role: Fighter
Tier: D
Patch History: 15 Updates
Arlott
Arlott hero Buff

Removed Arlott's Mana and slightly enhanced his laning capability when his Ultimate is unavailable.

All Documented Modifications (2)
Designer Note
Removed Arlott's Mana and slightly enhanced his laning capability when his Ultimate is unavailable.
Cooldown: 8s → 7s
Role: Fighter, Assassin
Tier: C
Patch History: 10 Updates
Natalia
Natalia hero Adjusted

Balance adjustments applied to Natalia.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Natalia.
Role: Assassin
Tier: D
Patch History: 14 Updates
Grock
Grock hero Adjusted

Balance adjustments applied to Grock.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Grock.
Role: Tank, Fighter
Tier: C
Patch History: 16 Updates
Claude
Claude hero Adjusted

Balance adjustments applied to Claude.

All Documented Modifications (1)
Comprehensive balance adjustments applied to Claude.
Role: Marksman
Tier: B
Patch History: 21 Updates
Alice
Alice hero Buff

Increased Alice's Max Mana in conjunction with equipment adjustments.

All Documented Modifications (1)
Increased Alice's Max Mana in conjunction with equipment adjustments.
Role: Tank, Mage
Tier: B
Patch History: 14 Updates
Cecilion
Cecilion hero Buff

Increased Cecilion's Max Mana in conjunction with equipment adjustments.

All Documented Modifications (1)
Increased Cecilion's Max Mana in conjunction with equipment adjustments.
Role: Mage
Tier: C
Patch History: 15 Updates

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