Patch Notes & Meta Timeline
Sequential balance adjustments from the first international championship (M1 World Championship) through to today.
Patch 1.9.20D
Season 34 Released November 05, 2024Patch 1.9.20D - Revamped Granger
Official update released November 5, 2024. Key highlights: Revamped Hero: Granger , Death Chanter. A demon hunter who can have infinite firepower by killing enemies. Hero Adjustments Battle Spell Adjustments: Regen Equipment Adjustments Battlefield Adjustments.
Optimized the casting experience of Clint's skills to improve his adaptability, while slightly reducing his laning phase pressure and late-game attributes for balance.
Adjustments applied to Planets Attack, Star Power Lockdown.
We hope to reduce Joy's damage time to increase her burst capabilities and make her more like an Assassin.
Xavier lacks self-protection when enemies are in close range. We've shortened the foreswing of Xavier's Skill 2, allowing him to quickly execute a Skill 1&2 combo to immobilize enemies even at close range.
Reduced his damage output and basic attributes. Additionally, in line with the Airborne adjustments, the original brief Airborne effect has been removed.
Khaleed with a full defense build currently possesses both high damage and high durability. We aim to slightly nerf him while preserving his high early-game damage.
To compensate for the reduced airborne duration, we've optimized the casting experience of various skills, ensuring smooth combo execution even with the reduced airborne duration.
With Thunder Belt, Gatotkaca's full defensive build deals excessive damage. We're reducing his enhanced Basic Attack Damage and shortening the airborne duration.
Adjustments applied to Energy Wave, Spatial Migration.
As a Fighter, Lapu-Lapu's Skill 1 and Skill 2 have relatively long cooldowns. We aim to reduce his vulnerable period.
As a Fighter, Hilda's Skill 1 and Skill 2 have relatively long cooldowns. We aim to reduce her vulnerable period.
Currently, most Tank Junglers are relatively weak. We reverted some previous nerfs to bring him back into the spotlight.
With her high HP Regen, strong survivability, and multiple control abilities, Ruby has gradually dominated Ranked matches across different ranks. We aim to slightly nerf her survivability.
Slightly increased his damage in the late game.
After the previous nerf, Ling's damage output in the late game is still too high.
Aurora combines survival, crowd control, burst damage, and AOE damage, making her currently too powerful. We've decided to slightly reduce her control frequency.
We've reduced the Mana Cost of Skill 2 to improve her mobility in the early and mid game. We hope this will help her return to competitive play.
Given Phoveus's strong performance in recent tournaments and Ranked matches, we've decided to slightly nerf his power during the laning phase.
As the meta evolves, Gord's competitiveness in the Mid Lane has gradually declined. We are attempting to improve his competitiveness by optimizing the hit experience of his Skill 1.
Regen
battlefield BuffRegen values and gameplay tuning.
Increased Crit Chance for equipment with Attack Speed and Crit Chance.